public void Bacon() { Selected_1.SetActive(false); Selected_2.SetActive(true); selecionado = 2; custo.GetComponent <Text>().text = "15"; }
public void Mana() { Selected_1.SetActive(true); Selected_2.SetActive(false); selecionado = 1; custo.GetComponent <Text>().text = "40"; }
public void Sair() { if (dialogueEir) { GameObject.Find("Player").GetComponent <MoveController>().enabled = true; Time.timeScale = 1; dialogueEir = false; downDialogue = true; Selected_1.SetActive(false); Selected_2.SetActive(false); loja.SetActive(false); Invoke("IncollisionFalse", 2); } }
public void proximo() { if (dialogueVelhote) { next++; if (next == 1) { TextDialogue.GetComponent <Text>().text = "Olaf, antes de ir de uma olhada nestas sementes, elas podem lhe ajudar em sua jornada"; TextButtom.GetComponent <Text>().text = "Sair"; } if (next == 2) { next = 0; GameObject.Find("Player").GetComponent <MoveController>().enabled = true; Time.timeScale = 1; dialogueVelhote = false; downDialogue = true; Selected_1.SetActive(false); Selected_2.SetActive(false); loja.SetActive(false); Invoke("IncollisionFalse", 2); } } }