示例#1
0
 private void GameInfoChanged(object sender, PropertyChangedEventArgs propertyChangedEventArgs)
 {
     if (propertyChangedEventArgs.PropertyName == nameof(GameInfo.Instance.IsInGame))
     {
         SelectedRoutine?.RefreshControl();
     }
 }
示例#2
0
 private void UILoaderOnOnSettingsWindowOpened()
 {
     SelectedRoutine?.RefreshControl();
 }