public void Draw(EntityRenderer entRenderer, ItemViewbob viewbob)
        {
            // Render item in hand
            if (SelectedItem != null)
            {
                if (SelectedItem.Type.HasFlag(ItemType.Gun))
                {
                    Gun gun = (Gun)SelectedItem;

                    // Render muzzle flash
                    ((ClientMuzzleFlash)muzzleFlash).Render(gun, entRenderer, viewbob);
                }

                SelectedItem.Draw(viewbob);
            }
        }