示例#1
0
文件: ApplyTag.cs 项目: dqtoy/Assets
    public void Dispose()
    {
        UserInfoBtn.RemoveAllListener();
        RejectBtn.RemoveAllListener();
        AcceptBtn.RemoveAllListener();
        UserName.text = "";

        gameObject.SetActive(false);
    }
示例#2
0
文件: FriendTag.cs 项目: dqtoy/Assets
    public void Dispose()
    {
        gameObject.SetActive(false);

        UserName.text = "";
        Describe.text = "";
        Icon_InfoButton.RemoveAllListener();
        Add_AcceptButon.RemoveAllListener();
        SendMsgButton.RemoveAllListener();
        RemoveButton.RemoveAllListener();
    }
示例#3
0
文件: MemberTag.cs 项目: dqtoy/Assets
    public void Dispose()
    {
        UserInfoBtn.RemoveAllListener();
        UserName.text = "";
        Describe.text = "";
        IncreaseGradeBtn.RemoveAllListener();
        DecreaseGradeBtn.RemoveAllListener();
        KickBtn.RemoveAllListener();

        IncreaseGradeBtn.gameObject.SetActive(true);
        DecreaseGradeBtn.gameObject.SetActive(true);
        KickBtn.gameObject.SetActive(true);

        gameObject.SetActive(false);
    }
示例#4
0
 public void Dispose()
 {
     SelectableComp.RemoveAllListener();
     PlaceholderComp.Text = "";
     gameObject.SetActive(false);
 }