void Start() { select = GetComponent<SelectToInter>(); select.SetActive(false); select2 = GameObject.Find("Play").GetComponent<SelectToInter>(); }
void Start() { bioEffect = GetComponent<AudioSource>(); backScript = backButton.GetComponent<SelectToMenu>(); backRends = backButton.GetComponentsInChildren<SpriteRenderer>(); cR = GetComponentsInChildren<SpriteRenderer>(); for(int i = 0; i < cR.Length; ++i) { Color c = cR[i].color; c.a = 0; cR[i].color = c; } rhinoR = rhino.GetComponentsInChildren<SpriteRenderer>(); bearR = bear.GetComponentsInChildren<SpriteRenderer>(); bullR = bull.GetComponentsInChildren<SpriteRenderer>(); rhinoNameR = rhinoName.GetComponentsInChildren<SpriteRenderer>(); bearNameR = bearName.GetComponentsInChildren<SpriteRenderer>(); bullNameR = bullName.GetComponentsInChildren<SpriteRenderer>(); rhinoCollider = rhino.GetComponent<BoxCollider2D>(); bearCollider = bear.GetComponent<BoxCollider2D>(); bullCollider = bull.GetComponent<BoxCollider2D>(); refPosition = rhino.transform.localPosition + new Vector3(-0.5f, 0, 0); rhinoFigure = GameObject.Find("Rhino"); rhinoAnimate = rhinoFigure.GetComponents<Animate>(); bearFigure = GameObject.Find("Bear"); bearAnimate = bearFigure.GetComponents<Animate>(); bullFigure = GameObject.Find("Bull"); bullAnimate = bullFigure.GetComponents<Animate>(); rhinoAnimate[0].enabled = true; rhinoAnimate[1].enabled = false; bearAnimate[0].enabled = true; bearAnimate[1].enabled = false; bullAnimate[0].enabled = true; bullAnimate[1].enabled = false; rhinoStoI = rhino.GetComponent<SelectToInter>(); bearStoI = bear.GetComponent<SelectToInter>(); bullStoI = bull.GetComponent<SelectToInter>(); rhinoStoB = rhino.GetComponent<SelectToBio>(); bearStoB = bear.GetComponent<SelectToBio>(); bullStoB = bull.GetComponent<SelectToBio>(); playInter = playButton.GetComponent<SelectToInter>(); playRends = playButton.GetComponentsInChildren<SpriteRenderer>(); bioTextR = bioText.GetComponent<SpriteRenderer>(); activeScalersRhinoSlight = GameObject.FindGameObjectsWithTag("SlightScaleRhino"); activeScalersRhinoSlightB = new BeatScaleFree[activeScalersRhinoSlight.Length]; for(int i = 0; i < activeScalersRhinoSlight.Length; ++i) { activeScalersRhinoSlightB[i] = activeScalersRhinoSlight[i].GetComponent<BeatScaleFree>(); } activeScalersRhinoMini = GameObject.FindGameObjectsWithTag("MiniScaleRhino"); activeScalersRhinoMiniB = new BeatScaleFree[activeScalersRhinoMini.Length]; for(int i = 0; i < activeScalersRhinoMini.Length; ++i) { activeScalersRhinoMiniB[i] = activeScalersRhinoMini[i].GetComponent<BeatScaleFree>(); } activeScalersBearSlight = GameObject.FindGameObjectsWithTag("SlightScaleBear"); activeScalersBearSlightB = new BeatScaleFree[activeScalersBearSlight.Length]; for(int i = 0; i < activeScalersBearSlight.Length; ++i) { activeScalersBearSlightB[i] = activeScalersBearSlight[i].GetComponent<BeatScaleFree>(); } activeScalersBearMini = GameObject.FindGameObjectsWithTag("MiniScaleBear"); activeScalersBearMiniB = new BeatScaleFree[activeScalersBearMini.Length]; for(int i = 0; i < activeScalersBearMini.Length; ++i) { activeScalersBearMiniB[i] = activeScalersBearMini[i].GetComponent<BeatScaleFree>(); } activeScalersBullSlight = GameObject.FindGameObjectsWithTag("SlightScaleBull"); activeScalersBullSlightB = new BeatScaleFree[activeScalersBullSlight.Length]; for(int i = 0; i < activeScalersBullSlight.Length; ++i) { activeScalersBullSlightB[i] = activeScalersBullSlight[i].GetComponent<BeatScaleFree>(); } activeScalersBullMini = GameObject.FindGameObjectsWithTag("MiniScaleBull"); activeScalersBullMiniB = new BeatScaleFree[activeScalersBullMini.Length]; for(int i = 0; i < activeScalersBullMini.Length; ++i) { activeScalersBullMiniB[i] = activeScalersBullMini[i].GetComponent<BeatScaleFree>(); } }