protected override void CustomUpdate() { if (SelectAnimInfo == null) { return; } SelectAnimInfo.OnUpdate(); }
private void DrawAnimBreakGroup() { if (SelectAnimInfo == null || SelectAnimInfo.IsBreak == false) { return; } //EditorUI.DrawBox("可中断当前动作的动作", BreakGroupRect.width, BreakGroupRect.height + 20, Tooltip_20_UpperCenter); GUILayout.BeginArea(BreakGroupRect, UIStyles.SelectionRect); GUILayout.Label("可中断当前动作的动作", UIStyles.DO_18_White_UpperCenter, GUILayout.Height(20)); GUILayout.Space(4); SelectAnimInfo.DrawAnimGroup(this, AnimList, SelectAnimInfo.BreakGroup); GUILayout.EndArea(); }
private void DrawAnimPro() { if (SelectAnimInfo == null) { return; } //EditorUI.DrawBox("属性参数", BaseProRect.width, BaseProRect.height + 20, Tooltip_20_UpperCenter); GUILayout.BeginArea(BaseProRect, UIStyles.SelectionRect); GUILayout.Label("属性参数", UIStyles.DO_18_White_UpperCenter, GUILayout.Height(20)); GUILayout.Space(4); SelectAnimInfo.DrawPropertyGUI(this); GUILayout.EndArea(); }