示例#1
0
    IEnumerator CameraPirataTransfo()
    {
        yield return(new WaitForSeconds(1));

        pirata = GameObject.FindWithTag("Pirata").transform;

        // LINHA QUE PEGA A POSISÇAO DO PIRATA PARA SEGUIR
        float newPosition = Mathf.SmoothDamp(transform.position.y, pirata.position.y, ref yVelocity, smoothTime);

        transform.position = new Vector3(pirata.position.x, newPosition, transform.position.z);

        yield return(new WaitForSeconds(0.2f));

        minhacamera = SelecionarCamera.pirata;
    }
示例#2
0
 void Start()
 {
     gm          = this;
     minhacamera = SelecionarCamera.pirata;
 }