// Use this for initialization void Start() { camara1 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara>(); camara2 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara2>(); mono = GameObject.Find("Mono").GetComponent <SegumientoDEcamara2>(); caminar = GameObject.Find("Mono").GetComponent <Animator>(); }
// Use this for initialization void Start() { camara1 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara>(); camara2 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara2>(); perder = GameObject.Find("VidaSapo"); perder.SetActive(false); }
// Use this for initialization void Start() { Player = GameObject.FindGameObjectWithTag("Player"); camara1 = GameObject.Find("Main Camera").GetComponent <SeguimientoDEcamara3>(); camara2 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara2>(); mono = GameObject.Find("Mono").GetComponent <SegumientoDEcamara2>(); caminar = GameObject.Find("Mono").GetComponent <Animator>(); }
// Use this for initialization void Start() { hp = maxHp; Player = GameObject.Find("Basura_Boss"); camion = GameObject.Find("cosa"); caminar = Player.GetComponent <Animator>(); sapo = Player.GetComponent <Rigidbody2D>(); camara1 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara>(); camara2 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara2>(); }
// Use this for initialization void Start() { hp = maxHp; Player = GameObject.FindGameObjectWithTag("Sapo Boss"); caminar = Player.GetComponent <Animator>(); sapo = Player.GetComponent <Rigidbody2D>(); basura = GameObject.FindGameObjectWithTag("basura"); camara1 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara>(); camara2 = GameObject.Find("Main Camera").GetComponent <SegumientoDEcamara2>(); basura2 = GameObject.Find("Basurasprite_0"); }