public SegmentModule(TicTacZapController tacZapController, SegmentEditReactionHandler editReactionHandler, GameState gameState, IUserRepository userRepository, ISegmentRepository segmentRepository, IInventoryRepository inventoryRepository, IUniverseRepository universeRepository) { _tacZapController = tacZapController; _editReactionHandler = editReactionHandler; _gameState = gameState; _userRepository = userRepository; _segmentRepository = segmentRepository; _inventoryRepository = inventoryRepository; _universeRepository = universeRepository; }
public MoveSelectorLeftHotKey(SegmentEditReactionHandler segmentEditReactionHandler) { _segmentEditReactionHandler = segmentEditReactionHandler; }