示例#1
0
        // Placed object message payload into a segment from a buffer pool.  When this get's too big, older blocks will be purged
        private ArraySegment <byte> SerializeMessageIntoPooledSegment(MemoryMessageData queueMessage)
        {
            // serialize payload
            int size = SegmentBuilder.CalculateAppendSize(queueMessage.Payload);

            // get segment from current block
            ArraySegment <byte> segment;

            if (currentBuffer == null || !currentBuffer.TryGetSegment(size, out segment))
            {
                // no block or block full, get new block and try again
                currentBuffer = bufferPool.Allocate();
                //call EvictionStrategy's OnBlockAllocated method
                this.evictionStrategy.OnBlockAllocated(currentBuffer);
                // if this fails with clean block, then requested size is too big
                if (!currentBuffer.TryGetSegment(size, out segment))
                {
                    string errmsg = String.Format(CultureInfo.InvariantCulture,
                                                  "Message size is too big. MessageSize: {0}", size);
                    throw new ArgumentOutOfRangeException(nameof(queueMessage), errmsg);
                }
            }
            // encode namespace, offset, partitionkey, properties and payload into segment
            int writeOffset = 0;

            SegmentBuilder.Append(segment, ref writeOffset, queueMessage.Payload);
            return(segment);
        }
示例#2
0
        // Placed object message payload into a segment from a buffer pool.  When this get's too big, older blocks will be purged
        private ArraySegment <byte> SerializeMessageIntoPooledSegment(GeneratedBatchContainer queueMessage)
        {
            byte[] serializedPayload = this.serializationManager.SerializeToByteArray(queueMessage.Payload);
            // get size of namespace, offset, partitionkey, properties, and payload
            int size = SegmentBuilder.CalculateAppendSize(serializedPayload);

            // get segment
            ArraySegment <byte> segment;

            if (currentBuffer == null || !currentBuffer.TryGetSegment(size, out segment))
            {
                // no block or block full, get new block and try again
                currentBuffer = bufferPool.Allocate();
                //call EvictionStrategy's OnBlockAllocated method
                this.evictionStrategy.OnBlockAllocated(currentBuffer);
                // if this fails with clean block, then requested size is too big
                if (!currentBuffer.TryGetSegment(size, out segment))
                {
                    string errmsg = $"Message size is to big. MessageSize: {size}";
                    throw new ArgumentOutOfRangeException(nameof(queueMessage), errmsg);
                }
            }

            // encode namespace, offset, partitionkey, properties and payload into segment
            int writeOffset = 0;

            SegmentBuilder.Append(segment, ref writeOffset, serializedPayload);

            return(segment);
        }