示例#1
0
 public void Dispose()
 {
     if (!disposed)
     {
         Log.Debug("Disposing PlayerController");
         ReconfigureTimeout(0);
         IgnoreTicks = true;
         seeker.Dispose();
         timer.Dispose(TimerDisposed);
         TimerDisposed.WaitOne(200);
         TimerDisposed.Dispose();
         player.Error       -= HandleError;
         player.StateChange -= HandleStateChange;
         player.Eos         -= HandleEndOfStream;
         player.ReadyToSeek -= HandleReadyToSeek;
         player.Dispose();
         FileSet = null;
     }
     disposed = true;
 }