void updateSeed(Seed seedToUpdate, int seedIndex) { Seed.SEED_STATE state = seedToUpdate.getSeedState(); switch (state) { case Seed.SEED_STATE.SEED: transform.GetChild(seedIndex).GetChild(0).GetComponent <SpriteRenderer>().sprite = seedSprite; transform.GetChild(seedIndex).GetChild(0).localPosition = positionsForPlants["seed"]; transform.GetChild(seedIndex).GetChild(0).localEulerAngles = rotationForPlants["seed"]; transform.GetChild(seedIndex).GetChild(0).localScale = scaleForPlants["seed"]; break; case Seed.SEED_STATE.GROWN: transform.GetChild(seedIndex).GetChild(0).GetComponent <SpriteRenderer>().sprite = getPlantedSprite(seedToUpdate); transform.GetChild(seedIndex).GetChild(0).localPosition = positionsForPlants[seedToUpdate.name]; transform.GetChild(seedIndex).GetChild(0).localEulerAngles = rotationForPlants[seedToUpdate.name]; transform.GetChild(seedIndex).GetChild(0).localScale = scaleForPlants[seedToUpdate.name]; break; case Seed.SEED_STATE.GONE_BAD: transform.GetChild(seedIndex).GetChild(0).GetComponent <SpriteRenderer>().sprite = goneBadSprite; transform.GetChild(seedIndex).GetChild(0).localPosition = positionsForPlants["rot"]; transform.GetChild(seedIndex).GetChild(0).localEulerAngles = rotationForPlants["rot"]; transform.GetChild(seedIndex).GetChild(0).localScale = scaleForPlants["rot"]; break; } }
// Update is called once per frame void Update() { if (feasting) { return; } if (Input.GetMouseButtonDown(0)) { if (leaveFarmSign.GetComponent <MouseOverObj>().isMouseOver) { SceneHandler.instance.changeScene(SceneHandler.SCENES.OVERWORLD); SoundManager.instance.playSound(SoundManager.SOUNDS.SELECT_SHELF_OBJ); } if (FeastSign.GetComponent <MouseOverObj>().isMouseOver) { StartCoroutine(endDay()); } } if (Input.GetMouseButtonUp(0)) { Dictionary <int, Seed> plantedSeeds = GameState.instance.getPlantedSeeds(); for (int i = 0; i < fieldSize; i++) { if (transform.GetChild(i).GetComponent <MouseOverObj>().isMouseOver) { //player trying to plant here if (draggedObject != null) { if (GameState.instance.emptyFarmSlot(i)) { plantSeed(i); SoundManager.instance.playSound(SoundManager.SOUNDS.FARM); } } //player trying to harvest here if (draggedObject == null && plantedSeeds.ContainsKey(i)) { Seed.SEED_STATE state = plantedSeeds[i].getSeedState(); switch (state) { case Seed.SEED_STATE.SEED: break; case Seed.SEED_STATE.GROWN: GameState.instance.eatFood(i); removeSeed(i); SoundManager.instance.playSound(SoundManager.SOUNDS.HARVEST); break; case Seed.SEED_STATE.GONE_BAD: removeSeed(i); plantedSeeds.Remove(i); SoundManager.instance.playSound(SoundManager.SOUNDS.HARVEST_ROTTEN); break; default: break; } } } } draggedObject = null; } }