示例#1
0
        public ResourceClusterFile(string file)
        {
            this.ClusterFile = file;

            long fileSize = new FileInfo(file).Length;

            using (FileStream reader = new FileStream(file, FileMode.Open, FileAccess.Read))
            {
                byte[] signature = FileTools.Read(reader, SIGNATURE.Length);

                if (BinTools.Comp(signature, SIGNATURE) != 0)
                {
                    throw new GameError("Bad signature");
                }

                this.ResCount = BinTools.ToInt(FileTools.Read(reader, 4));

                if (this.ResCount < 0 || IntTools.IMAX < this.ResCount)
                {
                    throw new GameError("Bad ResCount");
                }

                this.ResStartPositions = new long[this.ResCount];
                this.ResSizes          = new int[this.ResCount];

                long count = SIGNATURE.Length + 4 + this.ResCount * 4;

                for (int index = 0; index < this.ResCount; index++)
                {
                    int resSize = BinTools.ToInt(FileTools.Read(reader, 4));

                    if (resSize < 0 || IntTools.IMAX < resSize)
                    {
                        throw new GameError("Bad resSize " + resSize);
                    }

                    this.ResStartPositions[index] = count;
                    this.ResSizes[index]          = resSize;

                    if (LongTools.IMAX_64 - count < (long)resSize)
                    {
                        throw new GameError("Bad resSize " + resSize + ", " + count);
                    }

                    count += (long)resSize;
                }
                if (count + 64L != fileSize)
                {
                    throw new GameError("Bad fileSize " + fileSize + ", " + count);
                }

                reader.Seek(0L, SeekOrigin.Begin);

                byte[] hash  = SecurityTools.GetSHA512(FileTools.Iterate(new LimitedReader(count, reader.Read).Read));
                byte[] hash2 = FileTools.Read(reader, 64);

                if (BinTools.Comp(hash, hash2) != 0)
                {
                    throw new GameError("Bad hash");
                }
            }
        }