activate() public method

public activate ( ) : void
return void
示例#1
0
    // Manages sector when entering into the sector.
    void manageSector(Collider col)
    {
        Sector sector = col.GetComponent <Sector>();

        if (null != sector)
        {
            Logger.Log("Hero::manageSector collided with sector=" + sector.ToString(), Logger.Level.INFO);
            sector.activate();
        }
    }