public void ParseString_JP() { string s1 = "かね6ごわ 4さをれか さ7ちわも るこぴりふ"; string s2 = "kane 6 go wa 4 sa wore kasa 7 tiwa moru ko piriHu "; string s3 = "KaNe6GoWa 4SaWoReKa Sa7TiWaMo RuKoPiRiHu"; string s4 = "KaNe6GoWa 4SaWoReKa Sa7ChiWaMo RuKoPiRiFu"; byte[][] allSecrets = new[] { SecretParser.ParseSecret(s1, GameRegion.JP), SecretParser.ParseSecret(s2, GameRegion.JP), SecretParser.ParseSecret(s3, GameRegion.JP), SecretParser.ParseSecret(s4, GameRegion.JP) }; Assert.That(allSecrets, Is.All.EquivalentTo(desiredSecretBytes_JP)); }
public void ParseString() { string s1 = "H~2:@ ←2♦yq GB3●) 6♥?↑4"; string s2 = "H~2:@ {left}2{diamond}yq GB3{circle}) 6{heart}?{up}4"; string s3 = "H~2:@ left 2 diamond yq GB3 circle ) 6 heart ? up 4"; string s4 = "H~2 :@LEFT2{dIAmoNd}yq G B3cirCle )6 heaRT}? UP 4"; byte[][] allSecrets = new[] { SecretParser.ParseSecret(s1, GameRegion.US), SecretParser.ParseSecret(s2, GameRegion.US), SecretParser.ParseSecret(s3, GameRegion.US), SecretParser.ParseSecret(s4, GameRegion.US) }; Assert.That(allSecrets, Is.All.EquivalentTo(desiredSecretBytes)); }
public void ParseString() { string s1 = "H~2:@ ←2♦yq GB3●( 6♥?↑6"; string s2 = "H~2:@ {left}2{diamond}yq GB3{circle}( 6{heart}?{up}6"; string s3 = "H~2:@ left 2 diamond yq GB3 circle ( 6 heart ? up 6"; string s4 = "H~2 :@LEFT2{dIAmoNd}yq G B3cirCle (6 heaRT}? UP 6"; var allSecrets = new[] { SecretParser.ParseSecret(s1), SecretParser.ParseSecret(s2), SecretParser.ParseSecret(s3), SecretParser.ParseSecret(s4) }; Assert.That(allSecrets, Is.All.EquivalentTo(DesiredSecretBytes)); }
private void txtSymbols_TextChanged(object sender, TextChangedEventArgs e) { // Only run parse logic when visible if (rdoEntryText.IsChecked == false) { return; } byte[] parsedSecret = null; try { parsedSecret = SecretParser.ParseSecret(txtSymbols.Text, GameRegion.US); _region = GameRegion.US; } catch (SecretException) { try { parsedSecret = SecretParser.ParseSecret(txtSymbols.Text, GameRegion.JP); _region = GameRegion.JP; } catch (SecretException) { /* Not parsable in either region */ } } if (parsedSecret == null) { return; } byte[] trimmedData = parsedSecret.Take(parsedSecret.Length.Clamp(0, _secretLength)).ToArray(); uxSecretDisplay.SetSecret(trimmedData, _region); for (int i = 0; i < trimmedData.Length; ++i) { data[i] = trimmedData[i]; } currentPic = (trimmedData.Length).Clamp(0, _secretLength); }
protected void OnTxtSymbolsChanged(object sender, EventArgs e) { if (notebook1.CurrentPage != 1) { return; } try { byte[] parsedSecret = SecretParser.ParseSecret(txtSymbols.Text, _region); byte[] trimmedData = parsedSecret.Take(parsedSecret.Length.Clamp(0, _secretLength)).ToArray(); secretwidget1.SetSecret(trimmedData, _region); for (int i = 0; i < trimmedData.Length; ++i) { data[i] = trimmedData[i]; } currentPic = (trimmedData.Length).Clamp(0, _secretLength); } catch (InvalidSecretException) { } }
private void txtSymbols_TextChanged(object sender, TextChangedEventArgs e) { // Only run parse logic when visible if (rdoEntryText.IsChecked == false) { return; } try { byte[] parsedSecret = SecretParser.ParseSecret(txtSymbols.Text); byte[] trimmedData = parsedSecret.Take(parsedSecret.Length.Clamp(0, _secretLength)).ToArray(); uxSecretDisplay.SetSecret(trimmedData); for (int i = 0; i < trimmedData.Length; ++i) { data[i] = trimmedData[i]; } currentPic = (trimmedData.Length).Clamp(0, _secretLength); } catch (InvalidSecretException) { } }
public void ParseInvalidString() { SecretParser.ParseSecret("INVALID"); }
public void ParseInvalidString() { Assert.Throws <SecretException>(() => SecretParser.ParseSecret("INVALID", GameRegion.US)); }