private void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target) { if (unit.IsMe) { Orbwalker.ForceTarget(null); } }
//Lane private static void Lane() { if (Player.ManaPercentage() < Menu.Item("laneclearEMinimumMana").GetValue <Slider>().Value || Player.ManaPercentage() < Menu.Item("laneclearQMinimumMana").GetValue <Slider>().Value || Player.ManaPercentage() < Menu.Item("laneclearWMinimumMana").GetValue <Slider>().Value) { return; } var infectedminion = MinionManager.GetMinions(Player.Position, E.Range).Find(x => x.HasBuff("malzahare") && x.IsValidTarget(E.Range)); //var allMinions = Cache.GetMinions(ObjectManager.Player.ServerPosition, E.Range, MinionTeam.Enemy); //var allMinionsW = Cache.GetMinions(ObjectManager.Player.ServerPosition, 450f, MinionTeam.Enemy); var allMinions = MinionManager.GetMinions(E.Range, MinionTypes.All, MinionTeam.Enemy); var allMinionsW = MinionManager.GetMinions(450f, MinionTypes.All, MinionTeam.Enemy); if (allMinionsW.Count > 1) { if (infectedminion != null) // Replaced Sebby with Common { Orbwalker.ForceTarget(infectedminion); } else { Orbwalker.ForceTarget(null); } } if (allMinions.Count > Menu.Item("LaneClearEMinMinions").GetValue <Slider>().Value) { if (Menu.Item("laneclearE").GetValue <bool>() && E.IsReady()) { foreach (var minion in allMinions) { if (minion.IsValidTarget() && !minion.HasBuff("malzahare") && minion.Health < E.GetDamage(minion)) { E.CastOnUnit(minion); } } } } if (Menu.Item("laneclearW").GetValue <bool>() && W.IsReady()) { foreach (var minion in allMinionsW) { if (minion.IsValidTarget()) { W.Cast(minion); } } } if (Menu.Item("laneclearQ").GetValue <bool>() && Q.IsReady()) { var allMinionsQ = MinionManager.GetMinions(Player.ServerPosition, Q.Range); var farmPos = Q.GetCircularFarmLocation(allMinionsQ, 150); if (farmPos.MinionsHit > Menu.Item("LaneClearMinions").GetValue <Slider>().Value) { Q.Cast(farmPos.Position); } } }
private void Game_OnUpdate(EventArgs args) { if (Config.Item("focusE", true).GetValue<bool>()) { var eTarget = HeroManager.Enemies.FirstOrDefault(target => target.IsValidTarget() && SebbyLib.Orbwalking.InAutoAttackRange(target) && target.HasBuff("tristanaechargesound")); if(eTarget != null) { Orbwalker.ForceTarget(eTarget); } } if (W.IsReady() && Config.Item("smartW", true).GetValue<KeyBind>().Active) { W.Cast(Game.CursorPos); } if (Program.LagFree(1)) { var lvl = 7 * (Player.Level - 1); E.Range = 620 + lvl; R.Range = 620 + lvl; SetMana(); Jungle(); } if ((Program.LagFree(4) || Program.LagFree(2)) && R.IsReady() ) LogicR(); if (Program.LagFree(3) && W.IsReady() && !Player.IsWindingUp) LogicW(); }
private void BeforeAttack(SebbyLib.Orbwalking.BeforeAttackEventArgs args) { if (Config.Item("visibleR", true).GetValue <bool>() && Player.HasBuff("vaynetumblefade") && Player.CountEnemiesInRange(800) > 1) { args.Process = false; } if (args.Target.Type != GameObjectType.obj_AI_Hero) { return; } var t = args.Target as Obj_AI_Hero; if (GetWStacks(t) < 2 && args.Target.Health > 5 * Player.GetAutoAttackDamage(t)) { foreach (var target in HeroManager.Enemies.Where(target => target.IsValidTarget(800) && GetWStacks(target) == 2)) { if (SebbyLib.Orbwalking.InAutoAttackRange(target) && args.Target.Health > 3 * Player.GetAutoAttackDamage(target)) { args.Process = false; Orbwalker.ForceTarget(target); } } } }
private void BeforeAttack(SebbyLib.Orbwalking.BeforeAttackEventArgs args) { if (E.IsReady() && args.Target is Obj_AI_Hero) { var t = (Obj_AI_Hero)args.Target; if (t.IsValidTarget()) { if (E.GetDamage(t) > t.Health) { E.Cast(t); if (!Player.HasBuff("itemstatikshankcharge")) { args.Process = false; } } else if (R.IsReady() && E.GetDamage(t) + R.GetDamage(t) > t.Health && Player.Mana > RMANA + EMANA) { E.Cast(t); if (!Player.HasBuff("itemstatikshankcharge")) { args.Process = false; } } else if (Program.Combo && Player.Mana > RMANA + EMANA && Config.Item("useEon" + t.ChampionName).GetValue <bool>()) { E.Cast(t); if (!Player.HasBuff("itemstatikshankcharge")) { args.Process = false; } } else if (Program.Farm && Player.Mana > RMANA + EMANA + WMANA + RMANA && Config.Item("harras" + t.ChampionName).GetValue <bool>()) { E.Cast(t); if (!Player.HasBuff("itemstatikshankcharge")) { args.Process = false; } } } } if (Config.Item("focusE", true).GetValue <bool>()) { foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(900) && target.HasBuff("tristanaechargesound"))) { if (SebbyLib.Orbwalking.InAutoAttackRange(target)) { Orbwalker.ForceTarget(target); } } } }
private void LogicQ() { if (Program.Farm && !FishBoneActive && !Player.IsWindingUp && Orbwalker.GetTarget() == null && SebbyLib.Orbwalking.CanAttack() && Config.Item("farmQout", true).GetValue <bool>() && Player.Mana > RMANA + WMANA + EMANA + 10) { foreach (var minion in Cache.GetMinions(Player.Position, bonusRange() + 30).Where( minion => !SebbyLib.Orbwalking.InAutoAttackRange(minion) && GetRealPowPowRange(minion) < GetRealDistance(minion) && bonusRange() < GetRealDistance(minion))) { var hpPred = SebbyLib.HealthPrediction.GetHealthPrediction(minion, 400, 70); if (hpPred < Player.GetAutoAttackDamage(minion) * 1.1 && hpPred > 5) { Orbwalker.ForceTarget(minion); Q.Cast(); return; } } } var t = TargetSelector.GetTarget(bonusRange() + 60, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { if (!FishBoneActive && (!SebbyLib.Orbwalking.InAutoAttackRange(t) || t.CountEnemiesInRange(250) > 2) && Orbwalker.GetTarget() == null) { var distance = GetRealDistance(t); if (Program.Combo && (Player.Mana > RMANA + WMANA + 10 || Player.GetAutoAttackDamage(t) * 3 > t.Health)) { Q.Cast(); } else if (Program.Farm && !Player.IsWindingUp && SebbyLib.Orbwalking.CanAttack() && Config.Item("Qharras", true).GetValue <bool>() && !ObjectManager.Player.UnderTurret(true) && Player.Mana > RMANA + WMANA + EMANA + 20 && distance < bonusRange() + t.BoundingRadius + Player.BoundingRadius) { Q.Cast(); } } } else if (!FishBoneActive && Program.Combo && Player.Mana > RMANA + WMANA + 20 && Player.CountEnemiesInRange(2000) > 0) { Q.Cast(); } else if (FishBoneActive && Program.Combo && Player.Mana < RMANA + WMANA + 20) { Q.Cast(); } else if (FishBoneActive && Program.Combo && Player.CountEnemiesInRange(2000) == 0) { Q.Cast(); } else if (FishBoneActive && (Program.Farm || Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.LastHit)) { Q.Cast(); } }
private void Orbwalking_BeforeAttack(SebbyLib.Orbwalking.BeforeAttackEventArgs args) { if (args.Target.Type == GameObjectType.obj_AI_Hero && Config.Item("focusP", true).GetValue <bool>() && args.Target.HealthPercent > 40) { var orbTarget = args.Target as Obj_AI_Hero; if (!orbTarget.HasBuff("quinnw")) { var best = HeroManager.Enemies.FirstOrDefault(enemy => enemy.IsValidTarget() && SebbyLib.Orbwalking.InAutoAttackRange(enemy) && enemy.HasBuff("quinnw")); if (best != null) { Orbwalker.ForceTarget(best); } } } else if (Program.LaneClear && args.Target.Type == GameObjectType.obj_AI_Minion && Config.Item("farmP", true).GetValue <bool>()) { var bestMinion = Cache.GetMinions(Player.Position, Player.AttackRange).FirstOrDefault(minion => minion.IsValidTarget() && SebbyLib.Orbwalking.InAutoAttackRange(minion) && minion.HasBuff("quinnw")); if (bestMinion != null) { Orbwalker.ForceTarget(bestMinion); } } }
private void OnUpdate(EventArgs args) { if (Config.Item("TsAa").GetValue <StringList>().SelectedIndex == 2 || !SebbyLib.Orbwalking.CanAttack() || !Program.Combo) { return; } var orbT = Orbwalker.GetTarget(); if (orbT != null) { var bestTarget = (Obj_AI_Hero)orbT; var hitToBestTarget = bestTarget.Health / Player.GetAutoAttackDamage(bestTarget); if (Config.Item("TsAa").GetValue <StringList>().SelectedIndex == 0) { foreach (var enemy in Program.Enemies.Where(enemy => enemy.IsValidTarget() && Orbwalker.InAutoAttackRange(enemy))) { if (enemy.Health / Player.GetAutoAttackDamage(enemy) < hitToBestTarget) { bestTarget = enemy; } } } else { foreach (var enemy in Program.Enemies.Where(enemy => enemy.IsValidTarget() && Orbwalker.InAutoAttackRange(enemy))) { if (enemy.Health / Player.GetAutoAttackDamage(enemy) < 3) { bestTarget = enemy; break; } if (Config.Item("TsAaPriority" + enemy.ChampionName).GetValue <Slider>().Value > Config.Item("TsAaPriority" + bestTarget.ChampionName).GetValue <Slider>().Value) { bestTarget = enemy; } } } if (bestTarget.NetworkId != orbT.NetworkId) { Program.debug("force " + bestTarget.ChampionName); Orbwalker.ForceTarget(bestTarget); } } }
private void LogicQ() { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { var poutput = Q.GetPrediction(t); var col = poutput.CollisionObjects; bool cast = true; foreach (var colobj in col) { if (Q.GetDamage(colobj) < colobj.Health) { cast = false; } } var qDmg = OktwCommon.GetKsDamage(t, Q) + Player.GetAutoAttackDamage(t); var eDmg = GetEdmg(t); if (qDmg > t.Health && eDmg < t.Health && Player.Mana > QMANA + EMANA) // Q 데미지만으로 죽일 수 있다면... { castQ(cast, t); } else if ((qDmg * 1.1) + eDmg > t.Health && eDmg < t.Health && Player.Mana > QMANA + EMANA && SebbyLib.Orbwalking.InAutoAttackRange(t)) { castQ(cast, t); } else if ((Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.Combo) && Player.Mana > RMANA + QMANA + EMANA) { if (!SebbyLib.Orbwalking.InAutoAttackRange(t) || CountMeleeInRange(400) > 0) { castQ(cast, t); } } else if ((Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.Combo) && Player.Mana > QMANA && !OktwCommon.CanMove(t)) // 움직일 수 없는 상황이면 { Entry.OKTWCast_SebbyLib(Q, t, false); Orbwalker.ForceTarget(t); } } }
private static void Qlogic() { if (FishBoneActive) { var orbT = Orbwalker.GetTarget(); if (Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.LaneClear && Player.ManaPercent > Config.Item("QmanaLC").GetValue <Slider>().Value&& orbT.IsValid <Obj_AI_Minion>()) { } else if (Config.Item("Qchange").GetValue <StringList>().SelectedIndex == 0 && orbT.IsValid <Obj_AI_Hero>()) { var t = (Obj_AI_Hero)Orbwalker.GetTarget(); FishBoneToMiniGun(t); } else { if (!Combo && Orbwalker.ActiveMode != SebbyLib.Orbwalking.OrbwalkingMode.None) { Q.Cast(); } } } else { var t = TargetSelector.GetTarget(Q.Range + 40, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { if ((!SebbyLib.Orbwalking.InAutoAttackRange(t) || t.CountEnemiesInRange(250) >= Config.Item("Qaoe").GetValue <Slider>().Value)) { if (Combo && Config.Item("Qcombo").GetValue <bool>() && (Player.ManaPercent > Config.Item("QmanaCombo").GetValue <Slider>().Value || Player.GetAutoAttackDamage(t) * Config.Item("QmanaIgnore").GetValue <Slider>().Value > t.Health)) { Q.Cast(); } if (Farm && SebbyLib.Orbwalking.CanAttack() && !Player.IsWindingUp && Config.Item("harasQ" + t.ChampionName).GetValue <bool>() && Config.Item("Qharass").GetValue <bool>() && (Player.ManaPercent > Config.Item("QmanaHarass").GetValue <Slider>().Value || Player.GetAutoAttackDamage(t) * Config.Item("QmanaIgnore").GetValue <Slider>().Value > t.Health)) { Q.Cast(); } } } else { if (Combo && Player.ManaPercent > Config.Item("QmanaCombo").GetValue <Slider>().Value) { Q.Cast(); } else if (Farm && !Player.IsWindingUp && Config.Item("farmQout").GetValue <bool>() && SebbyLib.Orbwalking.CanAttack()) { foreach (var minion in MinionManager.GetMinions(Q.Range + 30).Where( minion => !SebbyLib.Orbwalking.InAutoAttackRange(minion) && minion.Health < Player.GetAutoAttackDamage(minion) * 1.2 && GetRealPowPowRange(minion) < GetRealDistance(minion) && Q.Range < GetRealDistance(minion))) { Orbwalker.ForceTarget(minion); Q.Cast(); return; } } if (Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.LaneClear && Player.ManaPercent > Config.Item("QmanaLC").GetValue <Slider>().Value) { var orbT = Orbwalker.GetTarget(); if (orbT.IsValid <Obj_AI_Minion>() && CountMinionsInRange(250, orbT.Position) >= Config.Item("Qlaneclear").GetValue <Slider>().Value) { Q.Cast(); } } } } }
private void Game_OnGameUpdate(EventArgs args) { if (Config.Item("disableBlock", true).GetValue <KeyBind>().Active) { SebbyLib.Orbwalking.Attack = true; SebbyLib.Orbwalking.Move = true; OktwCommon.blockSpells = false; OktwCommon.blockAttack = false; OktwCommon.blockMove = false; return; } else if (Player.IsChannelingImportantSpell() || Game.Time - RCastTime < 0.3) { if (Config.Item("forceBlockMove", true).GetValue <bool>()) { OktwCommon.blockMove = true; OktwCommon.blockAttack = true; OktwCommon.blockSpells = true; } SebbyLib.Orbwalking.Attack = false; SebbyLib.Orbwalking.Move = false; Program.debug("cast R"); return; } else { SebbyLib.Orbwalking.Attack = true; SebbyLib.Orbwalking.Move = true; if (Config.Item("forceBlockMove", true).GetValue <bool>()) { OktwCommon.blockAttack = false; OktwCommon.blockMove = false; OktwCommon.blockSpells = false; } if (R.IsReady() && Config.Item("useR", true).GetValue <KeyBind>().Active) { var t = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget(R.Range)) { R.Cast(t, true, true); RCastTime = Game.Time; return; } } } if (Config.Item("newTarget", true).GetValue <bool>()) { var orbT = Orbwalker.GetTarget(); Obj_AI_Hero t2 = null; if (orbT != null && orbT is Obj_AI_Hero) { t2 = (Obj_AI_Hero)orbT; } if (t2.IsValidTarget() && t2.NetworkId == LastAttackId) { var ta = ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.IsValidTarget() && SebbyLib.Orbwalking.InAutoAttackRange(enemy) && (enemy.NetworkId != LastAttackId || enemy.Health < Player.GetAutoAttackDamage(enemy) * 2)).FirstOrDefault(); if (ta != null) { Orbwalker.ForceTarget(ta); } } } if (Program.LagFree(1)) { SetMana(); Jungle(); } if (Program.LagFree(2) && !Player.IsWindingUp && Q.IsReady() && Config.Item("autoQ", true).GetValue <bool>()) { LogicQ(); } if (Program.LagFree(3) && !Player.IsWindingUp && E.IsReady() && Config.Item("autoE", true).GetValue <bool>()) { LogicE(); } if (Program.LagFree(4) && !Player.IsWindingUp && R.IsReady() && Config.Item("autoR", true).GetValue <bool>()) { LogicR(); } }
private static void Game_OnGameUpdate(EventArgs args) { BarrelList.RemoveAll(x => !x.IsValid || x.Health < 1); var eAmmo = Player.Spellbook.GetSpell(SpellSlot.E).Ammo; var barrelCount = BarrelList.Count(); var barrelInAaRange = BarrelList.FirstOrDefault(x => SebbyLib.Orbwalking.InAutoAttackRange(x) && CanAa(x)); var barrelInQRange = BarrelList.FirstOrDefault(x => x.IsValidTarget(Q.Range) && CanQ(x)); var barrelFullHp = BarrelList.FirstOrDefault(x => SebbyLib.Orbwalking.InAutoAttackRange(x) && !CanQ(x)); if (barrelFullHp != null) { Orbwalker.ForceTarget(barrelFullHp); } else { Orbwalker.ForceTarget(null); } if (eAmmo > 1 && barrelCount == 0 && E.IsReady()) { var t = TargetSelector.GetTarget(1500, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { var healthDecayRate = Player.Level >= 13 ? 0.5f : (Player.Level >= 7 ? 1f : 2f); var predPos = SebbyLib.Prediction.Prediction.GetPrediction(t, healthDecayRate * 2 - 0.5f); var ePos = Player.Position.Extend(predPos.CastPosition, 500); if (predPos.CastPosition.Distance(Player.Position) < Q.Range) { ePos = predPos.CastPosition; } if (!OktwCommon.CirclePoints(8, 450, ePos).Any(x => x.IsWall())) { E.Cast(ePos); } } } foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(1500))) { var eRadius = 290 + enemy.BoundingRadius; var pred = E.GetPrediction(enemy, true); Utility.DrawCircle(pred.CastPosition, 100, System.Drawing.Color.Yellow, 1, 1); foreach (var barrel in BarrelList) { if (barrel.Distance(pred.CastPosition) < eRadius && barrel.Distance(pred.UnitPosition) < eRadius) { //continue; if (barrelInAaRange != null) { if (barrelInAaRange == barrel) { Orbwalker.ForceTarget(barrelInAaRange); } else if (barrelInAaRange.HasBuff("gangplankebarrellink") && barrel.HasBuff("gangplankebarrellink")) { Orbwalker.ForceTarget(barrelInAaRange); } } else if (Q.IsReady() && barrelInQRange != null) { if (barrelInQRange == barrel) { Q.CastOnUnit(barrelInQRange); } else if (barrelInQRange.HasBuff("gangplankebarrellink") && barrel.HasBuff("gangplankebarrellink")) { Q.CastOnUnit(barrelInQRange); } } break; } else if (E.IsReady()) { var tryPosition = barrel.Position.Extend(pred.CastPosition, 670); if (tryPosition.Distance(Player.ServerPosition) < E.Range) { if (tryPosition.Distance(pred.CastPosition) < eRadius && tryPosition.Distance(pred.UnitPosition) < eRadius) { if (barrelInAaRange != null) { if (barrelInAaRange == barrel) { E.Cast(tryPosition); Orbwalker.ForceTarget(barrelInAaRange); } else if (barrelInAaRange.HasBuff("gangplankebarrellink") && barrel.HasBuff("gangplankebarrellink")) { E.Cast(tryPosition); Orbwalker.ForceTarget(barrelInAaRange); } } else if (Q.IsReady() && barrelInQRange != null) { if (barrelInQRange == barrel) { E.Cast(tryPosition); Q.CastOnUnit(barrelInQRange); } else if (barrelInQRange.HasBuff("gangplankebarrellink") && barrel.HasBuff("gangplankebarrellink")) { E.Cast(tryPosition); Q.CastOnUnit(barrelInQRange); } } break; } } } } } }
private static void LaneClear() { // LaneClear | Notes: Rework on early levels not using that much abilities since Spell Damage is lower, higher Lvl is fine if (Menu.Item("UseQLC").GetValue <bool>() || Menu.Item("UseELC").GetValue <bool>()) { if (Player.ManaPercent > Menu.Item("LaneClearManaManager").GetValue <Slider>().Value) { var ryzeebuffed = MinionManager.GetMinions(Player.Position, Q.Range).Find(x => x.HasBuff("RyzeE") && x.IsValidTarget(Q.Range)); var ryzenotebuffed = MinionManager.GetMinions(Player.Position, Q.Range).Find(x => !x.HasBuff("RyzeE") && x.IsValidTarget(Q.Range)); var allMinionsQ = Cache.GetMinions(Player.ServerPosition, Q.Range, MinionTeam.Enemy); var allMinions = Cache.GetMinions(Player.ServerPosition, E.Range, MinionTeam.Enemy); if (Q.IsReady() && !E.IsReady()) { if (allMinionsQ.Count > 0) { foreach (var minion in allMinionsQ) { if (!minion.IsValidTarget() || minion == null) { return; } if (minion.Health < QGetRealDamage(minion)) { Q.Cast(minion); } } } } if ((!Q.IsReady() && Q.Level > 0) && E.IsReady()) { if (ryzeebuffed != null) { if (ryzeebuffed.Health < E.GetDamage(ryzeebuffed) + QGetRealDamage(ryzeebuffed) + 20 && ryzeebuffed.IsValidTarget(E.Range)) { E.CastOnUnit(ryzeebuffed); if (Q.IsReady()) { Q.Cast(ryzeebuffed); } Orbwalker.ForceTarget(ryzeebuffed); } } else if (ryzeebuffed == null) { foreach (var minion in allMinions) { if (minion.IsValidTarget(E.Range) && minion.Health < E.GetDamage(minion) + QGetRealDamage(minion) + 20) { E.CastOnUnit(minion); if (Q.IsReady()) { Q.Cast(ryzeebuffed); } } } } } if (Q.IsReady() && E.IsReady()) { if (ryzeebuffed != null) { if (ryzeebuffed.Health < Q.GetDamage(ryzeebuffed) + E.GetDamage(ryzeebuffed) + Q.GetDamage(ryzeebuffed) && ryzeebuffed.IsValidTarget(E.Range)) { Q.Cast(ryzeebuffed); if (ryzeebuffed.IsValidTarget(E.Range)) { E.CastOnUnit(ryzeebuffed); } if (!E.IsReady() && Q.IsReady()) { Q.Cast(ryzeebuffed); } } } else if (ryzeebuffed == null) { if (ryzenotebuffed.Health < Q.GetDamage(ryzenotebuffed) + E.GetDamage(ryzenotebuffed) + Q.GetDamage(ryzenotebuffed) && ryzenotebuffed.IsValidTarget(E.Range)) { Q.Cast(ryzenotebuffed); if (ryzenotebuffed.IsValidTarget(E.Range)) { Orbwalker.ForceTarget(ryzenotebuffed); E.CastOnUnit(ryzenotebuffed); } if (!E.IsReady() && Q.IsReady()) { Q.Cast(ryzenotebuffed); } } } } } } } // LaneClear End
private static void QUsage() { var m = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (!m.IsValidTarget()) { return; } // Q Improvement + KS Below if (OktwCommon.GetKsDamage(m, Q) + BonusDmg(m) + OktwCommon.GetEchoLudenDamage(m) > m.Health) { SebbySpell(Q, m); } if (Menu.Item("QOnlyAblazed").GetValue <bool>() && m.HasBuff("brandablaze")) { foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(Q.Range) && enemy.HasBuff("brandablaze"))) { SebbySpell(Q, enemy); } } else { if (m.HasBuff("brandablaze") && Menu.Item("QAblazedEnemy").GetValue <bool>()) { var spreadTarget = m; foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(Q.Range) && enemy.HasBuff("brandablaze"))) { m = enemy; } if (spreadTarget == m && !LogQUse(m)) { return; } } if (Orbwalker.ActiveMode == SebbyLib.Orbwalking.OrbwalkingMode.Combo && !W.IsReady() && Player.ManaPercentage() > RManaC + Q.ManaCost) { var enemystunned = HeroManager.Enemies.Find(enemy => enemy.IsValidTarget(Q.Range) && enemy.HasBuff("stun") || enemy.IsStunned && Menu.Item("PrioritizeStunned").GetValue <bool>()); if (enemystunned != null) { Orbwalker.ForceTarget(enemystunned); SebbySpell(Q, enemystunned); } else { Orbwalker.ForceTarget(m); SebbySpell(Q, m); } } if (Player.Mana > RManaC + Q.ManaCost) { var enemystunned = HeroManager.Enemies.Find(enemy => enemy.IsValidTarget(Q.Range) && enemy.HasBuff("stun") || enemy.IsStunned && Menu.Item("PrioritizeStunned").GetValue <bool>()); if (enemystunned != null) { Orbwalker.ForceTarget(enemystunned); SebbySpell(Q, enemystunned); } else { Orbwalker.ForceTarget(m); SebbySpell(Q, m); } } } }