示例#1
0
        SearchValue OnPropertyFilter(GameObject go, string propertyName)
        {
            if (!go)
            {
                return(SearchValue.invalid);
            }
            if (string.IsNullOrEmpty(propertyName))
            {
                return(SearchValue.invalid);
            }

            using (var view = SearchMonitor.GetView())
            {
                var documentKey = SearchUtils.GetDocumentKey(go);
                var recordKey   = PropertyDatabase.CreateRecordKey(documentKey, PropertyDatabase.CreatePropertyHash(propertyName));
                if (view.TryLoadProperty(recordKey, out object data) && data is SearchValue sv)
                {
                    return(sv);
                }

                foreach (var c in EnumerateSubObjects(go))
                {
                    var property = FindPropertyValue(c, propertyName);
                    if (property.valid)
                    {
                        view.StoreProperty(recordKey, property);
                        return(property);
                    }
                }

                view.StoreProperty(recordKey, SearchValue.invalid);
            }

            return(SearchValue.invalid);
        }
示例#2
0
        SearchValue OnPropertyFilter(GameObject go, string propertyName)
        {
            if (!go)
            {
                return(SearchValue.invalid);
            }
            if (string.IsNullOrEmpty(propertyName))
            {
                return(SearchValue.invalid);
            }

            #if USE_PROPERTY_DATABASE
            using (var view = SearchMonitor.GetView())
            #endif
            {
                #if USE_PROPERTY_DATABASE
                var documentKey = SearchUtils.GetDocumentKey(go);
                var recordKey   = PropertyDatabase.CreateRecordKey(documentKey, PropertyDatabase.CreatePropertyHash(propertyName));
                if (view.TryLoadProperty(recordKey, out object data))
                {
                    return((SearchValue)data);
                }
                #endif

                var gocs = go.GetComponents <Component>();
                for (int componentIndex = 0; componentIndex < gocs.Length; ++componentIndex)
                {
                    var c = gocs[componentIndex];
                    if (!c || (c.hideFlags & HideFlags.HideInInspector) == HideFlags.HideInInspector)
                    {
                        continue;
                    }

                    var property = FindPropertyValue(c, propertyName);
                    if (property.valid)
                    {
                        #if USE_PROPERTY_DATABASE
                        view.StoreProperty(recordKey, property);
                        #endif
                        return(property);
                    }
                }

                #if USE_PROPERTY_DATABASE
                view.StoreProperty(recordKey, SearchValue.invalid);
                #endif
            }

            return(SearchValue.invalid);
        }
示例#3
0
 public GameObjectData(GameObject go)
 {
     this.go  = go;
     this.key = SearchUtils.GetDocumentKey(go);
 }