public static void TargetClosestOldOnesInvasion(NPC searcher, bool faceTarget = true, Vector2?checkPosition = null) { TargetSearchResults searchResults = SearchForTarget(searcher, TargetSearchFlag.All, SearchFilters.OnlyPlayersInCertainDistance(searcher.Center, 200f), SearchFilters.OnlyCrystal); if (searchResults.FoundTarget) { searcher.target = searchResults.NearestTargetIndex; searcher.targetRect = searchResults.NearestTargetHitbox; if (searcher.ShouldFaceTarget(ref searchResults) && faceTarget) { searcher.FaceTarget(); } } }