public static void Main() { ConsoleKeyInfo key; bool finished = false; Fishes myFish = new Fishes(); Environment myEnv = new Environment(); Coral myCoral = new Coral(); SeaWeed myWeed = new SeaWeed(); Rocks myRock = new Rocks(); Bubbles myBubble = new Bubbles(); while (!finished) { Console.Clear(); myFish.Draw(); myFish.Move(); myEnv.Draw(); myCoral.Draw(); myWeed.Draw(); myRock.Draw(); myBubble.Draw(); Thread.Sleep(100); if (Console.KeyAvailable) { key = Console.ReadKey(); if (key.Key == ConsoleKey.Escape) { finished = true; } } } Console.Clear(); Console.SetCursorPosition(35, 12); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("Bye Bye!"); Console.ReadKey(); }
// Detects all foodsource tiles and place public List <FoodSource> getFoodSources() { BoundsInt bounds = terrainMap.cellBounds; tiles = tileMap.GetTilesBlock(bounds); terrainTiles = terrainMap.GetTilesBlock(bounds); List <FoodSource> foodSources = new List <FoodSource>(); for (int x = 0; x < bounds.size.x; x++) { for (int y = 0; y < bounds.size.y; y++) { TileBase tile = tiles[x + y * bounds.size.x]; Vector2 tilePosition = new Vector2(x, y); if (tile != null) { if (tile.name == FoodSourceTileNames.SPACE_MAPLE_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 4); int modifiedOutput = SpaceMapleCalc.modifyOutput(xVal, yVal, zVal, tempVal, lightVal, terrainTiles); foodSources.Add(new SpaceMaple(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53, y - 37)); } else if (tile.name == FoodSourceTileNames.FRUIT_TREE_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 4); int modifiedOutput = FruitTreeCalc.modifyOutput(tempVal, lightVal, terrainTiles); foodSources.Add(new FruitTree(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53, y - 37)); } else if (tile.name == FoodSourceTileNames.LEAF_TREE_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 4); int modifiedOutput = LeafTreeCalc.modifyOutput(yVal, zVal, tempVal, lightVal, terrainTiles); foodSources.Add(new LeafTree(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53, y - 37)); } else if (tile.name == FoodSourceTileNames.BERRY_TREE_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 4); int modifiedOutput = BerryTreeCalc.modifyOutput(yVal, zVal, tempVal, lightVal, terrainTiles); foodSources.Add(new BerryTree(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53, y - 37)); } else if (tile.name == FoodSourceTileNames.TALL_GRASS_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 1); int modifiedOutput = TallgrassCalc.modifyOutput(yVal, tempVal, lightVal, terrainTiles); foodSources.Add(new Tallgrass(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53.5f, y - 36.8f)); } else if (tile.name == FoodSourceTileNames.BERRY_BUSH_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 1); int modifiedOutput = BerryBushCalc.modifyOutput(yVal, zVal, tempVal, lightVal, terrainTiles); foodSources.Add(new BerryBush(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53.5f, y - 36.8f)); } else if (tile.name == FoodSourceTileNames.ARID_BUSH_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 1); int modifiedOutput = AridBushCalc.modifyOutput(tempVal, lightVal, terrainTiles); foodSources.Add(new AridBush(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53.5f, y - 36.8f)); } else if (tile.name == FoodSourceTileNames.LEAFY_BUSH_TILE_NAME) { Dictionary <string, int> terrainTiles = getTerrainTiles(new Vector2Int(x, y), bounds, 2); int modifiedOutput = LeafyBushCalc.modifyOutput(yVal, zVal, tempVal, lightVal, terrainTiles); foodSources.Add(new LeafyBush(tilePosition, modifiedOutput)); displayResult(modifiedOutput, new Vector2(x - 53.0f, y - 36.8f)); } } } } // Seaweed is an object in the scene instead of a tile foreach (GameObject SeaWeed in GameObject.FindGameObjectsWithTag("SeaWeed")) { Liquid comp = SeaWeed.GetComponentInParent <Liquid>(); int modifiedOutput = SeaWeedCalc.modifyOutput((int)comp.green, (int)comp.blue, xVal, yVal, tempVal, lightVal); foodSources.Add(new SeaWeed(SeaWeed.transform.position, modifiedOutput)); SeaWeed.GetComponentInChildren <Text>().text = modifiedOutput.ToString(); } return(foodSources); }