示例#1
0
 public static void SdlDotNet_Core_Events_Quit(object sender, SdlDotNet.Core.QuitEventArgs e)
 {
     Music.Music.Dispose();
     Environment.Exit(0);
     SdlCore.QuitApplication();
 }
示例#2
0
        /// <summary>
        /// Handles the AfterQuit event of the Game control.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="SdlDotNet.Core.QuitEventArgs"/> instance containing the event data.</param>
        void Game_BeforeQuit(object sender, SdlDotNet.Core.QuitEventArgs e)
        {
            TextureManager.ReturnTexture(cursor.Id);

            SaveGame("_lastGame");
        }