private void OnFinishInit(int code, string msg) { Debug.Log(string.Format("OnFinishInit : code={0} msd={1}", code, msg)); m_appChannelType = GetAppChannelType; #if UNITY_ANDROID if (m_appChannelType.Equals(APP_CHANNEL_TYPE.TYPE_BAIDU)) { SdkU3d.ntGetAnnouncementInfo(); } #endif CheckLoadComplete = true; SendDRPF(DRPF_LOG_TYPE.ACTIVATION); SetDetectLog((code.Equals(0) ? SDK_DCTOOL_TYPE.UNISDK_INIT_SUCCESS : SDK_DCTOOL_TYPE.UNISDK_INIT_FAIL), Mathf.Clamp(Time.realtimeSinceStartup - m_elapsedTime, 0, Time.realtimeSinceStartup)); }