public void CalculateFinalGrade() { float total = 0; for (int i = 0; i < _statItems.Count; i++) { SculputreStatItem statItem = _statItems[i]; total += statItem.GetPercent(); } float average = total / _statItems.Count; _finalPercentText.text = average.ToString("0.0") + "%"; _finalGradeText.text = GetGrade(average); }