public void NotifyDragExit(IDraggable obj, ScrumGestures.TouchPoint pt) { this.Invoke(() => { this.Effect = null; }); }
public void NotifyDragEnter(IDraggable obj, ScrumGestures.TouchPoint pt) { this.Invoke(() => { this.Effect = Controls.Style.StyleHelper.GetOuterGlow(Controls.Style.Colors.ObjectGlowShared); }); }
public void NotifyDragDrop(IDraggable obj, ScrumGestures.TouchPoint pt) { ((UserStoryControl)obj).UserStory.Effort.Value = this.Effort.Value; ((UserStoryControl)obj).UserInterface.UpdateData(((UserStoryControl)obj).UserStory); this.Invoke(() => { this.Effect = null; }); }
public void NotifyDragExit(IDraggable obj, ScrumGestures.TouchPoint pt) { if (obj.GetType() == typeof(UserStoryControl)) { UserStoryControl usc = obj as UserStoryControl; this.Invoke(() => { //Gefahr gebannt usc.DeleteVisible = false; }); } }
public void NotifyDragEnter(IDraggable obj, ScrumGestures.TouchPoint pt) { if (obj.GetType() == typeof(UserStoryControl)) { UserStoryControl usc = obj as UserStoryControl; this.Invoke(() => { //Zeigen: Wenn du jetzt das Element loslässt, wird es gelöscht usc.DeleteVisible = true; }); } }
public void NotifyDragDrop(IDraggable obj, ScrumGestures.TouchPoint pt) { if (obj.GetType() == typeof(UserStoryControl)) { UserStoryControl usc = obj as UserStoryControl; this.Invoke(() => { // Element wurde doch losgelassen! Also löschen Surface.Database.RemoveItem(usc.Item); if (ItemRemoved != null) { ItemRemoved(this, usc.Item); } }); } }