示例#1
0
    }                                                   //end OnViewFrendsButtonclicked

    public void ViewMyFriends(ISFSObject objIn)
    {       //this function will get notifications from server and display it to the member
        Friends             = objIn.GetSFSArray("Friends");
        Transverser.Friends = null;
        Transverser.Friends = Friends; //to store friends
        Transverser.RoomID  = Room_ID; //to store user roomID
        Debug.Log("Display friends");
        //display form that will show the Friend
        friendsForm.gameObject.SetActive(true);
        //class that will allow user to manage his/her Frinds
        ScrollableFriendsPanel m = new ScrollableFriendsPanel();

        if (display > 0)        //to allow request Friends list from server each time
        {
            m.Start();
        }
        display++;
    }    //end ViewMyFriends
示例#2
0
 void Awake()
 {
     instance = this;
 }