static int Refresh(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); ScrollViewIncLoad obj = (ScrollViewIncLoad)LuaScriptMgr.GetUnityObjectSelf(L, 1, "ScrollViewIncLoad"); obj.Refresh(); return(0); }
static int set_onAcquireItem(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); ScrollViewIncLoad obj = (ScrollViewIncLoad)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name onAcquireItem"); } else { LuaDLL.luaL_error(L, "attempt to index onAcquireItem on a nil value"); } } LuaTypes funcType = LuaDLL.lua_type(L, 3); if (funcType != LuaTypes.LUA_TFUNCTION) { obj.onAcquireItem = (Func <int, Transform, GameObject>)LuaScriptMgr.GetNetObject(L, 3, typeof(Func <int, Transform, GameObject>)); } else { LuaFunction func = LuaScriptMgr.ToLuaFunction(L, 3); obj.onAcquireItem = (param0, param1) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.Push(L, param1); func.PCall(top, 2); object[] objs = func.PopValues(top); func.EndPCall(top); return((GameObject)objs[0]); }; } return(0); }
static int get_onAcquireItem(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); ScrollViewIncLoad obj = (ScrollViewIncLoad)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name onAcquireItem"); } else { LuaDLL.luaL_error(L, "attempt to index onAcquireItem on a nil value"); } } LuaScriptMgr.Push(L, obj.onAcquireItem); return(1); }
static int set_holdItem(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); ScrollViewIncLoad obj = (ScrollViewIncLoad)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name holdItem"); } else { LuaDLL.luaL_error(L, "attempt to index holdItem on a nil value"); } } obj.holdItem = (GameObject)LuaScriptMgr.GetUnityObject(L, 3, typeof(GameObject)); return(0); }
static int set_preloadLineNum(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); ScrollViewIncLoad obj = (ScrollViewIncLoad)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name preloadLineNum"); } else { LuaDLL.luaL_error(L, "attempt to index preloadLineNum on a nil value"); } } obj.preloadLineNum = (int)LuaScriptMgr.GetNumber(L, 3); return(0); }