/// <summary> /// Called on click of 'Confirm' button /// </summary> public void OnConfirmClick() { // if (currentTopic == Topic.ADD) { bool flag = gameObject.GetComponentInChildren <LevelSelector> ().isSceneLocked(currentTopic, scroll.GetSceneIndex()); Debug.Log("Locked " + flag); // if (!flag) { // TODO FindObjectOfType <LoadingScreen> ().LoadScene(scroll.GetCurrentScene(), false); // } }