void preRender(ScrollRectItem item, int index) { setPosition(item.transform, index); if (this.onPreRender == null) { onPreRender = LuaState.main.loadString(PreRenderStr, "onPreRenderStr"); } object dataI = index + 1 <= recordCount?data[index + 1]:null; onPreRender.call(item, index, dataI); }
public int GetIndex(ScrollRectItem item) { int i = this.repositionTileList.IndexOf(item); int j = -1; if (i >= 0) { j = this.currFirstIndex + i; } return(j); }
void preRender(ScrollRectItem item, int index) { setPosition(item.transform, index); if (this.onPreRender == null) { onPreRender = PLua.instance.lua.lua.LoadString(PreRenderStr, "onPreRenderStr"); } object dataI = index + 1 <= recordCount?data[index + 1]:null; onPreRender.Call(item, index, dataI); }
void PreRender(ScrollRectItem item, int index) { SetPosition(item.rectTransform, index); if (this.onPreRender == null) { onPreRender = (LuaFunction)LuaState.main.doString(PreRenderStr, "onPreRenderStr"); } object dataI = index + 1 <= recordCount ? data[index + 1] : null; onPreRender.call(item, index + 1, dataI); }
public void SetReferName(ScrollRectItem refer, int i) { while (refer.names.Count <= i) { refer.names.Add(null); } Rect rect = GUILayoutUtility.GetLastRect(); rect.xMin = 30; rect.width = 70; refer.names[i] = EditorGUI.TextField(rect, refer.names[i]); GUILayout.Space(70); }
public int removeChild(ScrollRectItem item) { int i = getIndex(item); if (i >= 0) { if (onDataRemove == null) { onDataRemove = LuaState.main.loadString(DataRemoveStr, "onDataRemove"); } onDataRemove.call(this.data, i + 1, this); this.CalcPage(); } return(i); }
public int removeChild(ScrollRectItem item) { int i = getIndex(item); if (i >= 0) { if (onDataRemove == null) { onDataRemove = PLua.instance.lua.lua.LoadString(DataRemoveStr, "onDataRemove"); } onDataRemove.Call(this.data, i + 1, this); this.CalcPage(); } return(i); }
void render() { if (this.preRenderList.Count > 0) { ScrollRectItem item = preRenderList[0]; currRenderIndex = this.repositionIntList[0]; preRenderList.RemoveAt(0); repositionIntList.RemoveAt(0); if (currRenderIndex + 1 <= recordCount) { if (onItemRender != null) { onItemRender.call(item, currRenderIndex, data[currRenderIndex + 1]); } } } }
void preRightDown(int i) { if (i >= 0 && !repositionIntList.Contains(i) && i + pageSize <= recordCount) //i>pageSize)// { int end1 = repositionTileList.Count - 1; ScrollRectItem tile = repositionTileList[end1]; repositionTileList.RemoveAt(end1); //remove end repositionTileList.Insert(0, tile); //to first this.preRenderList.Add(tile); //add to preRenderList repositionIntList.Add(i); //add data index currFirstIndex--; if (currFirstIndex < 0) { currFirstIndex = 0; } CalcLastEndIndex(); scrollDirection = -1; preRender(tile, i); } }
public void AddMonos(ScrollRectItem refer, int i, UnityEngine.Object obj) { List<UnityEngine.Object> monos = null; if (refer.monos != null) monos = new List<UnityEngine.Object>(refer.monos); else monos = new List<UnityEngine.Object>(); //monos.Add(obj); if (i < 0) { monos.Add(obj); } else { while (monos.Count <= i) monos.Add(null); monos[i] = obj; } refer.monos = monos.ToArray(); }
void preLeftUp(int i) { if (i >= this.pageSize && !repositionIntList.Contains(i) && i < this.recordCount) { ScrollRectItem tile = repositionTileList[0]; repositionTileList.RemoveAt(0); //remove first repositionTileList.Add(tile); //to end this.preRenderList.Add(tile); //add to preRenderList repositionIntList.Add(i); //add data index currFirstIndex++; if (currFirstIndex + pageSize > recordCount) { currFirstIndex = recordCount - this.pageSize; } this.lastEndIndex = i; //recorde last render data index scrollDirection = 1; preRender(tile, i); //call preRender,set Postion } }
/// <summary> /// Refresh the specified item's position. /// </summary> /// <param name='item'> /// Item. /// </param> public void Refresh(ScrollRectItem item) { int i=getIndex(item); if(i>=0) { i=i+currFirstIndex; preRefresh(i); } }
public int getIndex(ScrollRectItem item) { int i=this.repositionTileList.IndexOf(item); int j=-1; if(i>=0)j=this.currFirstIndex+i; return j; }
public int RemoveChild(ScrollRectItem item) { int i=GetIndex(item); if(i>=0) { if (onDataRemove == null) onDataRemove = (LuaFunction)LuaState.main.doString(DataRemoveStr, "onDataRemove"); onDataRemove.call(this.data,i+1,this); this.CalcPage(); } return i; }
void PreRender(ScrollRectItem item,int index) { SetPosition(item.transform,index); if (this.onPreRender == null) onPreRender = (LuaFunction)LuaState.main.doString(PreRenderStr, "onPreRenderStr"); object dataI=index+1<=recordCount?data[index+1]:null; onPreRender.call(item,index,dataI); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayout.LabelField("Mono List", GUILayout.Width(200)); ScrollRectItem temp = target as ScrollRectItem; Undo.RecordObject(target, "F"); if (temp.monos != null) { for (int i = 0; i < temp.monos.Length; i++) { List <Type> allowTypes = new List <Type>() { typeof(GameObject) }; int selectIndex = 0; EditorGUILayout.BeginHorizontal(); GUILayout.Label((i + 1).ToString(), GUILayout.Width(20)); SetReferName(temp, i); UnityEngine.Object obj = GetMonos(temp, i); if (obj != null) { Type currentType = obj.GetType(); GameObject go = null; if (currentType == typeof(GameObject)) { go = (GameObject)obj; } else if (currentType.IsSubclassOf(typeof(Component))) { go = ((Component)obj).gameObject; } Component[] cs = null; if (go != null) { cs = go.GetComponents <Component>(); for (int j = 0; j < cs.Length; j++) { allowTypes.Add(cs[j].GetType()); if (obj == cs[j]) { selectIndex = j + 1; } } selectIndex = EditorGUILayout.Popup(selectIndex, ConvertTypeArrayToStringArray(allowTypes)); if (selectIndex == 0) { AddMonos(temp, i, go); //temp.monos[i] = go; } else { AddMonos(temp, i, cs[selectIndex - 1]); //temp.monos[i] = cs[selectIndex - 1]; } } if (temp.names[i] == "") { temp.names[i] = obj.name; } } AddMonos(temp, i, EditorGUILayout.ObjectField(GetMonos(temp, i), typeof(UnityEngine.Object), true)); var objfind = GetMonos(temp, i); if (temp.names.Count > i && temp.names[i] != "" && objfind != null && temp.names[i] != objfind.name) { if (GUILayout.Button("Auto", GUILayout.Width(50))) { temp.names[i] = ""; } } if (GUILayout.Button("Del", GUILayout.Width(40))) { temp.names.RemoveAt(i); RemoveAtMonos(temp, i); } EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUILayout.Space(); } } EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.Space(); if (GUILayout.Button("Add Item")) { temp.names.Add(""); AddMonos(temp, -1, null); } EditorGUILayout.Space(); EditorGUILayout.EndHorizontal(); EditorUtility.SetDirty(target); }
public void SetReferName(ScrollRectItem refer, int i) { while (refer.names.Count <= i) refer.names.Add(null); refer.names[i] = GUILayout.TextField(refer.names[i], GUILayout.Width(60)); }
public UnityEngine.Object GetMonos(ScrollRectItem refer, int index) { if (index >= 0 && index < refer.monos.Length) return refer.monos[index]; return null; }
public int removeChild(ScrollRectItem item) { int i=getIndex(item); if(i>=0) { if (onDataRemove == null) onDataRemove = PLua.instance.lua.luaState.loadString(DataRemoveStr, "onDataRemove"); onDataRemove.call(this.data,i+1,this); this.CalcPage(); } return i; }
void preRender(ScrollRectItem item,int index) { setPosition(item.transform,index); if (this.onPreRender == null) onPreRender = PLua.instance.lua.luaState.loadString(PreRenderStr, "onPreRenderStr"); object dataI=index+1<=recordCount?data[index+1]:null; onPreRender.call(item,index,dataI); }
public void RemoveAtMonos(ScrollRectItem refer, int index) { List<UnityEngine.Object> monos = new List<UnityEngine.Object>(refer.monos); monos.RemoveAt(index); refer.monos = monos.ToArray(); }