void Start() { if (GameObject.Find("Network Manager") != null) manager = GameObject.Find("Network Manager").GetComponent<ScriptWallaballNetworkManager>(); else Debug.Log("You need to start the game in the title scene."); }
void Start() { networkManager = GameObject.Find("Network Manager").GetComponent<ScriptWallaballNetworkManager>(); gameManager = GameObject.Find("GameManager").GetComponent<ScriptGameManager_References>(); if (isLocalPlayer) { //setup button functions; joinBlueButton = gameManager.joinBlueButton; joinBlueButton.GetComponent<Button>().onClick.AddListener(SetTeamBlue); joinRedButton = gameManager.joinRedButton; joinRedButton.GetComponent<Button>().onClick.AddListener(SetTeamRed); } }