public void Handle(ScriptStateChangedEvent message) { if (message.Running) { Errors.Clear(); } }
public void Handle(ScriptStateChangedEvent message) { if (message.Running) { Text = null; } }
public void Handle(ScriptStateChangedEvent message) { if (message.Running) { messages = new Dictionary <string, object>(); clearWatches = true; } }
public void Handle(ScriptStateChangedEvent message) { LastScriptEvent = message; }