public void GetFriendRequestMessage(ScriptMessage_friendRequestMessage message)
    {
        Debug.Log("Friend Request : " + message.Data.JSON);

        errorText.text = "Friend Request : " + message.Data.JSON;

        if (message.ExtCode == "friendRequestMessage")
        {
            requestId = message.Data.GetString("playerId");

            Debug.Log("Request Id : " + requestId);

            friendRequestMessageText.text = message.Data.GetString("playerName") + " have sent you friend request : ";
        }
    }
示例#2
0
    public void GetFriendRequestMessage(ScriptMessage_friendRequestMessage message)
    {
        Debug.Log("Friend Request : " + message.Data.JSON);

        logText.text = "Friend Request : " + message.Data.JSON;

        if (message.ExtCode == "friendRequestMessage")
        {
            requestReceivedFriendId.Add(message.Data.GetString("playerId"));
            requestReceivedFriendName.Add(message.Data.GetString("playerName"));

            logText.text = message.Data.GetString("playerName") + " have sent you friend request : ";

            showFriendData();
        }
    }