示例#1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         ScriptDestruir des = other.gameObject.GetComponent <ScriptDestruir>();
         des.Destruir("Player");
     }
 }
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Enemigo")
        {
            if (colisionando)
            {
                return;
            }
            colisionando = true;
            ScriptDestruir des = other.gameObject.GetComponent <ScriptDestruir>();
            des.Destruir("Enemigo");
            scriptPuntuacion.SumarTanque();

            //Application.LoadLevel("EscenaFinPierdes");
        }
    }
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Player")
        {
            if (colisionando)
            {
                return;
            }
            colisionando = true;
            ScriptDestruir des = other.gameObject.GetComponent <ScriptDestruir>();
            //this.GetComponentInParent<NavigatorMovement>().ParaDePerseguir();

            des.Destruir("Player");

            //Application.LoadLevel("EscenaFinPierdes");
        }
    }