示例#1
0
 private void SetSe()
 {
     if (!this.skipStatus.invalidRestart)
     {
         ScriptCommandParams.SeInfo info = this.scriptEngine.GetSeInfo();
         if (info.play && info.loop)
         {
             if (!this.tutorialStatus.loopSeInfo.Any((ScriptCommandParams.SeInfo x) => x.fileName == info.fileName))
             {
                 this.tutorialStatus.loopSeInfo.Add(info);
             }
         }
         else if (this.tutorialStatus.loopSeInfo.Any((ScriptCommandParams.SeInfo x) => x.fileName == info.fileName))
         {
             int index = this.tutorialStatus.loopSeInfo.FindIndex((ScriptCommandParams.SeInfo x) => x.fileName == info.fileName);
             this.tutorialStatus.loopSeInfo.RemoveAt(index);
         }
     }
 }
示例#2
0
 private void SetSe()
 {
     ScriptCommandParams.SeInfo info = this.scriptEngine.GetSeInfo();
     if (info.loop)
     {
         if (!this.seLoopPlayList.Any((ScriptCommandParams.SeInfo x) => x.fileName == info.fileName))
         {
             this.seLoopPlayList.Add(info);
         }
         else
         {
             this.seLoopPlayList = this.seLoopPlayList.ConvertAll <ScriptCommandParams.SeInfo>(delegate(ScriptCommandParams.SeInfo x)
             {
                 if (x.fileName == info.fileName)
                 {
                     x.play = info.play;
                 }
                 return(x);
             });
         }
     }
 }
示例#3
0
 public void SkipCommand(TutorialCommandSkip.SkipMode mode)
 {
     this.skipMode = mode;
     this.scriptEngine.StartSkip(new Action <ScriptEngine.Status, int>(base.ActionScriptCommand));
     if (!string.IsNullOrEmpty(this.charaFaceId))
     {
         this.tutorialUI.Thumbnail.SetFace(this.charaFaceId);
     }
     if (this.screenShake == TutorialCommandSkip.ScreenShakeActionType.START)
     {
         ScriptCommandParams.ShakeInfo shakeInfo = this.scriptEngine.GetShakeInfo();
         this.controlToGame.ShakeBackGround(shakeInfo.intensity, 0f, null);
     }
     else if (this.screenShake == TutorialCommandSkip.ScreenShakeActionType.STOP)
     {
         this.controlToGame.SuspendShakeBackGround();
     }
     if (this.screenEffect == TutorialCommandSkip.ScreenEffectSirenActionType.START)
     {
         ScriptCommandParams.ScreenEffectInfo screenEffectInfo = this.scriptEngine.GetScreenEffectInfo();
         this.controlToGame.StartEffect(screenEffectInfo.type, null);
     }
     else if (this.screenEffect == TutorialCommandSkip.ScreenEffectSirenActionType.STOP)
     {
         ScriptCommandParams.ScreenEffectInfo screenEffectInfo2 = this.scriptEngine.GetScreenEffectInfo();
         this.controlToGame.StopEffect(screenEffectInfo2.type);
     }
     if (0 < this.seLoopPlayList.Count)
     {
         for (int i = 0; i < this.seLoopPlayList.Count; i++)
         {
             ScriptCommandParams.SeInfo seInfo = this.seLoopPlayList[i];
             this.controlToGame.SetSe(seInfo.fileName, seInfo.play, 0f, true, seInfo.pitch);
         }
     }
     base.ResumeScript();
 }
示例#4
0
    public void CreateScreenParts(TutorialCreateRestartScreen createRestartScreen)
    {
        ScriptEngine scriptEngine = this.scriptEngine;

        if (this.tutorialStatus.displayTextWindow)
        {
            ScriptCommandParams.WindowInfo windowInfo = scriptEngine.GetWindowInfo();
            createRestartScreen.OpenMessageWindow(windowInfo.xFromCenter, windowInfo.yFromCenter);
            ScriptCommandParams.TextInfo textInfo    = scriptEngine.GetTextInfo();
            TutorialMaster.NaviMessage   naviMessage = MasterDataMng.Instance().Tutorial.GetNaviMessage(textInfo.displayText);
            this.tutorialUI.MessageWindow.SetDisplayMessage(naviMessage.message);
        }
        if (this.tutorialStatus.displayNonFrameText)
        {
            this.tutorialUI.NonFrameText.Open(NGUIText.Alignment.Center);
        }
        if (this.tutorialStatus.displayChara)
        {
            ScriptCommandParams.CharaInfo charaInfo = scriptEngine.GetCharaInfo();
            createRestartScreen.DisplayChara(charaInfo.type, this.tutorialStatus.charaFaceId, charaInfo.yFromCenter);
        }
        if (this.scriptEngine.GetMaskEnableFlag())
        {
            createRestartScreen.DisplayScreenMask();
        }
        if (this.tutorialStatus.displayTargetPopUI)
        {
            ScriptCommandParams.UIInfo uiInfo = this.scriptEngine.GetUiInfo();
            createRestartScreen.DisplayUIPop(uiInfo.type, uiInfo.arrowPosition, this.controlToGame);
        }
        if (this.tutorialStatus.farmCameraMove)
        {
            ScriptCommandParams.FarmCameraMoveInfo farmCameraMoveInfo = this.scriptEngine.GetFarmCameraMoveInfo();
            createRestartScreen.SetFarmCameraPosition(farmCameraMoveInfo.posGridX, farmCameraMoveInfo.posGridY, this.controlToGame);
        }
        if (this.tutorialStatus.shakeBackGround)
        {
            ScriptCommandParams.ShakeInfo shakeInfo = this.scriptEngine.GetShakeInfo();
            createRestartScreen.ShakeBackGround(shakeInfo.intensity, shakeInfo.decay, this.controlToGame);
        }
        if (0 < this.tutorialStatus.farmBuildCompleteList.Count)
        {
            createRestartScreen.FacilityBuildComplete(this.tutorialStatus.farmBuildCompleteList, this.controlToGame);
        }
        if (this.scriptEngine.GetSelectFacilityInfo().selected)
        {
            createRestartScreen.SetSelectFarmFacility(this.scriptEngine.GetSelectFacilityInfo().id, this.controlToGame);
        }
        if (this.scriptEngine.GetTargetFacilityInfo().popEnable)
        {
            ScriptCommandParams.TargetFacilityInfo targetFacilityInfo = this.scriptEngine.GetTargetFacilityInfo();
            createRestartScreen.SetTargetFarmFacility(targetFacilityInfo.id, targetFacilityInfo.popEnable, this.controlToGame, targetFacilityInfo.adjustY);
        }
        if (this.tutorialStatus.displayDigimon)
        {
            ScriptCommandParams.DigimonInfo digimonInfo = this.scriptEngine.GetDigimonInfo();
            createRestartScreen.DisplayDigimon(digimonInfo.monsterGroupID, digimonInfo.scale, digimonInfo.adjustPosition, this.controlToGame);
        }
        if (this.tutorialStatus.digimonChange)
        {
            createRestartScreen.LocalDigimonEvolution(this.controlToGame);
        }
        if (this.tutorialStatus.displaySkipButton)
        {
            this.tutorialUI.SetSkipButton(true, null);
        }
        if (this.scriptEngine.GetScreenEffectInfo().start)
        {
            createRestartScreen.DisplayScreenEffect(this.scriptEngine.GetScreenEffectInfo().type, this.controlToGame);
        }
        if (this.tutorialStatus.bgmCommandEnable)
        {
            ScriptCommandParams.BgmInfo bgmInfo = this.tutorialStatus.bgmInfo;
            this.controlToGame.SetBgm(bgmInfo.fileName, bgmInfo.play, bgmInfo.fadeTime);
        }
        if (0 < this.tutorialStatus.loopSeInfo.Count)
        {
            for (int i = 0; i < this.tutorialStatus.loopSeInfo.Count; i++)
            {
                ScriptCommandParams.SeInfo seInfo = this.tutorialStatus.loopSeInfo[i];
                this.controlToGame.SetSe(seInfo.fileName, seInfo.play, seInfo.fadeTime, seInfo.loop, seInfo.pitch);
            }
        }
    }
示例#5
0
 private void SetSe()
 {
     ScriptCommandParams.SeInfo seInfo = this.scriptEngine.GetSeInfo();
     this.controlToGame.SetSe(seInfo.fileName, seInfo.play, seInfo.fadeTime, seInfo.loop, seInfo.pitch);
 }