public ShellPresenter(IBackingStore backingStore, IWorkspacePresenter workspacePresenter) { _backingStore = backingStore; Screens.Add(workspacePresenter); Workspace = workspacePresenter; }
private void NewScreen() { var newScreen = new Screen(); newScreen.Id = 1; if (Screens.Any()) { newScreen.Id = Screens.Max(x => x.Id) + 1; } Screens.Add(newScreen); _currentScreen = newScreen; var newScreenListItem = new ListBoxItem { Tag = newScreen.Id, Content = newScreen.Id + " - Screen" }; listScreens.Items.Add(newScreenListItem); foreach (ListBoxItem item in listScreens.Items) { var tag = (int)item.Tag; if (tag == newScreen.Id) { listScreens.SelectedItem = item; } } LoadSelectedScreen(); NewOption(); }
public Screen AddScreen(string name, bool useAdvanced, Geometry geometry) { var screen = new Screen(this, name, useAdvanced, geometry); Screens.Add(screen); return(screen); }
private void PopulateElementSavesFromReferences(string projectRootDirectory, out string errors) { errors = ""; Screens.Clear(); Components.Clear(); StandardElements.Clear(); foreach (ElementReference reference in ScreenReferences) { ScreenSave toAdd = null; try { toAdd = reference.ToElementSave <ScreenSave>(projectRootDirectory, ScreenExtension, ref errors); } catch (Exception e) { errors += "\nError loading " + reference.Name + ":\n" + e.Message; } if (toAdd != null) { Screens.Add(toAdd); } } foreach (ElementReference reference in ComponentReferences) { ComponentSave toAdd = null; try { toAdd = reference.ToElementSave <ComponentSave>(projectRootDirectory, ComponentExtension, ref errors); } catch (Exception e) { errors += "\nError loading " + reference.Name + ":\n" + e.Message; } if (toAdd != null) { Components.Add(toAdd); } } foreach (ElementReference reference in StandardElementReferences) { StandardElementSave toAdd = null; try { toAdd = reference.ToElementSave <StandardElementSave>(projectRootDirectory, StandardExtension, ref errors); } catch (Exception e) { errors += "\nError loading " + reference.Name + ":\n" + e.Message; } if (toAdd != null) { StandardElements.Add(toAdd); } } }
public override void FillEntries() { var opening = TagType.Opening; for (var i = 0; i < Markdown.Length; i++) { if (Markdown[i] != '`') { continue; } //check for screened quotes if (i >= 1 && Markdown[i - 1] == '\\') { Screens.Add(i - 1); continue; } Entries.Add(i, opening); opening = opening.Invert(); } if (Entries.Count % 2 != 0) { Entries.Remove(Entries.Keys.Max()); } if (!insideTagsScreened) { ScreenInsideTags(); } }
public override void FillEntries() { var opening = TagType.Opening; for (var i = 0; i < Markdown.Length; i += 1) { if (i + 2 < Markdown.Length && Markdown[i] == '\\' && Markdown[i + 1] == '_' && Markdown[i + 2] == '_') { Screens.Add(i); i += 2; continue; } if (i + 1 >= Markdown.Length || Markdown[i] != '_' || Markdown[i + 1] != '_') { continue; } if (Entries.Count != 0 && Entries.Keys.Max() + 2 == i) { Entries.Add(i, opening.Invert()); i += 1; continue; } Entries.Add(i, opening); opening = opening.Invert(); i += 1; } if (Entries.Count % 2 != 0) { Entries.Remove(Entries.Keys.Max()); } CheckForDoubleUnderscoresInsideSingle(); }
public override void Update(GameTime gameTime) { base.Update(gameTime); MusicManager.Update(); GameMouse.Update(gameTime); Camera.Update(gameTime); foreach (BaseScreen screen in ScreensToAdd) { Screens.Add(screen); } ScreensToAdd.Clear(); foreach (BaseScreen screen in Screens) { // Update before handling input - otherwise if we select something the WhileSelected method will be called straightaway, which is usually undesired if (screen.Active) { screen.Update(gameTime); } } foreach (BaseScreen screen in ScreensToRemove) { Screens.Remove(screen); } ScreensToRemove.Clear(); }
protected override void setup() { _locator = MockRepository.GenerateMock <IScreenLocator>(); // Let's say we have a ScreenCollection with open screens otherActiveScreen1 = MockRepository.GenerateMock <IScreen>(); otherActiveScreen2 = MockRepository.GenerateMock <IScreen>(); theActiveScreen = MockRepository.GenerateMock <IScreen>(); Screens.Active = theActiveScreen; Screens.Add(otherActiveScreen1); Screens.Add(otherActiveScreen2); Screens.Add(theActiveScreen); // and the requested ScreenSubject does not match any of the screens _locator.Expect(x => x.Matches(otherActiveScreen1)).Return(false); _locator.Expect(x => x.Matches(otherActiveScreen2)).Return(false); _locator.Expect(x => x.Matches(theActiveScreen)).Return(false); factory = MockFor <IScreenFactory>(); newScreen = MockRepository.GenerateMock <IScreen>(); _locator.Expect(x => x.CreateScreen(factory)).Return(newScreen); TheScreenConductor.OpenScreen(_locator); }
public LD35Game() : base("Space Junk", 960, 640, Styles.Titlebar | Styles.Close) { View view = RenderWindow.GetView(); view.Center = new Vector2f(RenderWindow.Size.X * 0.5f / scale, RenderWindow.Size.Y * 0.5f / scale); view.Size = new Vector2f(RenderWindow.Size.X / scale, RenderWindow.Size.Y / scale); RenderWindow.SetView(view); renderTexture = new RenderTexture((uint)(Window.Size.X / scale), (uint)(Window.Size.Y / scale)); Buttons.Add("force_exit", new KeyboardButton(Keyboard.Key.Escape)); Buttons.Add("1", new KeyboardButton(Keyboard.Key.Num1)); Buttons.Add("2", new KeyboardButton(Keyboard.Key.Num2)); Buttons.Add("3", new KeyboardButton(Keyboard.Key.Num3)); Buttons.Add("4", new KeyboardButton(Keyboard.Key.Num4)); Buttons.Add("pause", new KeyboardButton(Keyboard.Key.LShift)); Buttons.Add("left_click", new MouseButton(Mouse.Button.Left)); Buttons.Add("confirm", new KeyboardButton(Keyboard.Key.Return)); Buttons.Add("restart", new KeyboardButton(Keyboard.Key.Space)); Screens.Add(new MenuScreen(this)); background = new Sprite(Textures.Load("Data/Textures/palette.png"), new IntRect(0, 0, 1, 1)); background.Scale = new Vector2f(RenderTarget.Size.X, RenderTarget.Size.Y); }
public ScreenViewModel AddScreen() { Screen sc = new Screen(_well.Intakes.First()); sc.Number = _well.Intakes.Max(var1 => var1.Screens.Max(var => var.Number)) + 1; ScreenViewModel svm = new ScreenViewModel(sc, CVM); Screens.Add(svm); return svm; }
/// <summary> /// Добавляет новый экран в эксперимент и выделяет его /// </summary> public static void AddScreen() { var screen = new Screen(); Screens.Add(screen); _chosenScreen = screen; DrawField(); }
public override void AddScreens() { base.AddScreens(); Screens["mainmenu"] = new StartScreen(this); #if DEBUG Screens.Add("cr", new CollisionResolution(this)); #endif }
public static void AddScreen(string key, Screen screen) { Screens.Add(key, screen); if (Screens.Count == 1) { CurrentScreen = screen; } }
void ScreensAdded(Direction direction, VirtualScreen screen) { if (!Screens.TryGetValue(screen.Client, out Model.DeviceScreens deviceScreens)) { deviceScreens = new Model.DeviceScreens(screen.Client); Screens.Add(screen.Client, deviceScreens); } deviceScreens.AddScreen(screen); }
public void Begin() { foreach (BaseScreen baseScreen in ScreensToAdd) { Screens.Add(baseScreen); } ScreensToAdd.Clear(); }
/// <summary> /// Adds a screen to the game /// </summary> public void AddScreen(GameScreen screen) { if (screen != null) { screen.ScreenManager = this; screen.LoadContent(); Screens.Add(screen); } }
public virtual void AddScreens() { Screens.Add("mainmenu", new EasyMenus.MainMenu(this)); Screens.Add("quitconfirm", new EasyMenus.QuitConfirmationMenu(this)); Screens.Add("optionsmenu", new EasyMenus.OptionsMenu(this)); Screens.Add("ingamemenu", new EasyMenus.InGameMenu(this)); #if KINECT Screens["kinect"] = new CalibrateScreen(this); #endif }
public void AddScreen(GameScreen screen) { screen.TankWars = this; screen.IsExiting = false; if (IsInitialized) { screen.LoadContent(); } Screens.Add(screen); }
public override void InitializeScreens() { this.ParentScreen.LeftPanelContainer.Hide(); DMCC100 DMCC100 = new DMCC100(); DMCC100.ScreenCode = "DMCC100"; DMCC100.Module = this; DMCC100.Height -= 100; DMCC100.InitGridControl(); Screens.Add(DMCC100); DMCC100.AddControlsToParentScreen(); }
public void AddScreen(Screen screen) { screen.ScreenManager = this; screen.IsExiting = false; bool isInitialized = Initialized; if (isInitialized) { screen.LoadContent(); } Screens.Add(screen); }
public void AddScreen(string key, Screen screen) { if (Screens.ContainsKey(key)) { if (Screens.TryGetValue(key, out var val)) { val.Dispose(); } Screens.Remove(key); } Screens.Add(key, screen); }
public List <Job> GetJobsWithScreens(int taskId) { List <Job> jobs = new List <Job>(); SqlCommand command = new SqlCommand("select j.id, StartDate, duration, Job_Description, s.ID, s.Screen from PrTa_Jobs j" + " left join Screenshots s on j.ID = s.Job_ID where Task_ID = " + taskId + " order by j.id", conn); using (SqlDataReader reader = command.ExecuteReader()) { List <Screenshot> Screens = new List <Screenshot>(); while (reader.Read()) { var JobId = reader.GetInt32(0); var StartDate = reader.GetDateTime(1); var Duration = reader.GetInt32(2); var Description = reader.IsDBNull(3) ? "" : reader.GetString(3); int ScrId = reader.IsDBNull(4) ? 0 : reader.GetInt32(4); BitmapSource bmpSource = null; Bitmap image; //var ScrId = reader.IsDBNull(4) ? 0 : reader.GetInt32(4); byte[] outbyte = new byte[100]; if (reader.IsDBNull(5)) { //Console.WriteLine("empty screen"); } else { outbyte = (byte[])reader[5]; using (MemoryStream ms = new MemoryStream(outbyte)) { image = new Bitmap(ms); bmpSource = ToWpfBitmap(image); } } var job = jobs.Where(j => j.Id == JobId).FirstOrDefault(); if (job == null) { Screens = new List <Screenshot>(); if (ScrId != 0) { Screens.Add(new Screenshot(ScrId, bmpSource)); } job = new Job(JobId, StartDate, Duration, Description, Screens); jobs.Add(job); } else { Screens.Add(new Screenshot(ScrId, bmpSource)); } } } return(jobs); }
public static void RestartGame() { Screen screen; if (Screens.TryGetValue("Gameplay", out screen)) { Screens.Remove("Gameplay"); } screen = new GameplayScreen(true, Game); screen.Active = true; Screens["Menu"].Active = false; Screens.Add("Gameplay", screen); }
public Screen CreateScreen(string name, int rows, int seatsPerRow) { if (string.IsNullOrEmpty(name)) { throw new ArgumentNullException(nameof(name)); } var screen = new Screen(this, name, rows, seatsPerRow); Screens.Add(screen); return(screen); }
public override void FillEntries() { var opening = TagType.Opening; for (var i = 0; i < Markdown.Length; i++) { if (Markdown[i] != '_') { continue; } // check for double underscores if (i + 1 < Markdown.Length && Markdown[i + 1] == '_') { i += 1; continue; } // check for screened underscores if (i >= 1 && Markdown[i - 1] == '\\') { Screens.Add(i - 1); continue; } // check for space before closing underscore if (opening == TagType.Closing && Markdown[i - 1] == ' ') { Entries.Remove(Entries.Keys.Max()); opening = TagType.Opening; } // check for space after opening underscore if (opening == TagType.Opening && i + 1 < Markdown.Length && Markdown[i + 1] == ' ') { continue; } // check for numbers inside if (opening == TagType.Closing) { var lastElement = Entries.Keys.Max(); if (Markdown.Substring(lastElement, i - lastElement).Any(char.IsDigit)) { Entries.Remove(lastElement); opening = TagType.Opening; } } Entries.Add(i, opening); opening = opening.Invert(); } if (Entries.Count % 2 != 0) { Entries.Remove(Entries.Keys.Max()); } }
public static void Init() { var menuScreen = new MenuSceen(true, Game); var debugScreen = new DebugScreen(true, Game); menuScreen.StartSinglePlayerGame += (sender, args) => StartSinglePlayerGame(); menuScreen.EndGame += (sender, args) => QuitGame(); var pauseScreen = new PauseScreen(false, Game); pauseScreen.MenuClick += (sender, args) => MainMenu(); pauseScreen.ResumeClick += (sender, args) => ResumeGame(); Screens.Add("Menu", menuScreen); Screens.Add("Pause", pauseScreen); Screens.Add("Debug", debugScreen); //Screens.Add("Gameplay", gameplayScreen); }
public void ReloadElement(ElementSave element) { string projectRootDirectory = FileManager.GetDirectory(this.FullFileName); var gumLoadResult = new GumLoadResult(); if (element is ScreenSave) { var matchingReference = ScreenReferences.FirstOrDefault(item => item.Name == element.Name); ScreenSave newScreen = matchingReference?.ToElementSave <ScreenSave>( projectRootDirectory, GumProjectSave.ScreenExtension, gumLoadResult); if (newScreen != null) { Screens.Remove(element as ScreenSave); Screens.Add(newScreen); } } else if (element is ComponentSave) { var matchingReference = ComponentReferences.FirstOrDefault(item => item.Name == element.Name); ComponentSave newComonent = matchingReference?.ToElementSave <ComponentSave>( projectRootDirectory, GumProjectSave.ComponentExtension, gumLoadResult); if (newComonent != null) { Components.Remove(element as ComponentSave); Components.Add(newComonent); } } else if (element is StandardElementSave) { var matchingReference = StandardElementReferences.FirstOrDefault(item => item.Name == element.Name); StandardElementSave newStandardElement = matchingReference?.ToElementSave <StandardElementSave>( projectRootDirectory, GumProjectSave.ComponentExtension, gumLoadResult); if (newStandardElement != null) { StandardElements.Remove(element as StandardElementSave); StandardElements.Add(newStandardElement); } } }
private bool LoadScreens() { try { Screens.Clear(); var screenFiles = packageFiles .Where(pf => pf.Name.IsMatch($"^{ScreenPackageFile.Path}/.+")); foreach (PackageFile file in screenFiles) { string name = Path.GetFileNameWithoutExtension(file.Name); var reader = new ObjectXmlReader(file.Stream); object model = reader.ReadObject(); if (model is PContentPage page) { if (string.IsNullOrEmpty(name)) { name = LayoutExtension.CreatePageName(page, "Screen"); } // Name Setting LayoutExtension.SetPageName(page, name); Screens.Add(page); CachingBinder(page.Binder); foreach (var node in ObjectContentTreeHelper.FindContentChildrens <PVisual, PVisual>(page)) { CachingBinder(node.Child.Binder); } } } return(true); } catch { } return(false); }
public bool ScreensAddOrDel(string img) { if (Screens == null) { Screens = new List <string>(); } if (Screens.Contains(img)) { Screens.Remove(img); return(false); } else { Screens.Add(img); return(true); } }
public T OpenScreen <T>() where T : ScreenBase { foreach (var _screen in Screens) { if (_screen.GetType() == typeof(T)) { ActiveScreen = _screen; _screen.Opened(); return((T)_screen); } } var _outScreen = (T)Activator.CreateInstance(typeof(T)); Screens.Add(_outScreen); ActiveScreen = _outScreen; _outScreen.Opened(); return(_outScreen); }