/// <summary> Gets texture corrosponding to specified transition. </summary> /// <param name="transition"> The screen transition to get the texture for. </param> /// <returns> The texture corrosponding to the screen transition. </returns> private static Texture2D GetTexture(ScreenTransition screenTransition) => Resources.Load <Texture2D>("Shaders/PostProcessing/Screen Transitions/" + screenTransition.ToString());