示例#1
0
    private void InitializeComponents()
    {
        _orchestrator = GameObject.Find("Orchestrator")
                        .GetComponent <ScreenTitleOrchestrator>();

        _menuNavigation = GetComponent <MenuNavigation>();
        _audioSlider    = GameObject.Find("ButtonAudio")
                          .GetComponentInChildren <Slider>();

        _backgroundMusic = GameObject.Find("BackgroundMusic")
                           .GetComponent <AudioSource>();

        if (GameObject.Find("AmbianceSound"))
        {
            _ambianceSound = GameObject.Find("AmbianceSound")
                             .GetComponent <AudioSource>();
        }


        _audioSlider.value = PlayerPrefs.GetFloat("MasterVolume", 1f);
    }
示例#2
0
 private void Start()
 {
     _orchestrator = GameObject.Find("Orchestrator")
                     .GetComponent <ScreenTitleOrchestrator>();
 }