protected override void TakeScreenShot() { var args = new ScreenShotArgs { fileName = Owner.filename, Path = Owner.path, ResolutionMultiplier = Owner.scale }; Timelapse?.Stop(); Timelapse = new Timelapse(waitTime, times, args); }
private void BuildArgs() { args = new ScreenShotArgs { fileName = Owner.filename, Path = Owner.path, ResolutionMultiplier = Owner.scale }; }