示例#1
0
        public override void Initialize(IApplication application)
        {
            base.Initialize(application);

            screenContextManager = WaveServices.ScreenContextManager;
            ScreenContext screenContext = new ScreenContext(
                new MyScene(),
                new MyScene2());

            screenContextManager.To(screenContext);
        }
示例#2
0
文件: Game.cs 项目: rkierkels/Samples
        public override void Initialize(IApplication application)
        {
            base.Initialize(application);

            screenContextManager = WaveServices.ScreenContextManager;
            ScreenContext screenContext = new ScreenContext(
                new MyScene(),
                new MyScene2());

            screenContextManager.To(screenContext);
        }
示例#3
0
 protected override void ResolveDependencies()
 {
     WaveServices.ScreenContextManager.SetDiagnosticsActive(this.diagnostics);
     this.inputService         = WaveServices.Input;
     this.screenContextManager = WaveServices.ScreenContextManager;
 }
示例#4
0
 private SceneManager()
 {
     _layers = WaveServices.ScreenContextManager;
 }
示例#5
0
 protected override void ResolveDependencies()
 {
     WaveServices.ScreenContextManager.SetDiagnosticsActive(this.diagnostics);
     this.inputService = WaveServices.Input;
     this.screenContextManager = WaveServices.ScreenContextManager;
 }