static void Initialize(ScratchGameHost host) { world = host.InitializeWorld("white" /*, "cat"*/); cat = world.CreateSprite("cat"); cat.BonusContent.SETTINGS = Scratch.BonusContent.SpriteBonusContent.Settings.Draggable; world.GreenFlag += world_GreenFlag; }
static void Main(string[] args) { ScratchGameHost.Create(Initialize).Start(); }