示例#1
0
 public Config(int distance = 30, int arrowsPerEnd = 6, int numberOfEnds = 6,
               ScoringSystems scoringSystem = ScoringSystems.Imperial,
               FaceSizes faceSize           = FaceSizes.Standard, Places place = Places.Outdoors)
 {
     Distance      = distance;
     ArrowsPerEnd  = arrowsPerEnd;
     NumberOfEnds  = numberOfEnds;
     ScoringSystem = scoringSystem;
     FaceSize      = faceSize;
     Place         = place;
 }
示例#2
0
        /// <summary>
        /// Get a string to display a scoring system value
        /// </summary>
        /// <param name="system"></param>
        /// <returns></returns>
        public static string ScoringSystemToString(ScoringSystems system)
        {
            string theString;

            switch (system)
            {
            case ScoringSystems.Basic:
                theString = "Simple Scoring";
                break;

            case ScoringSystems.CardValue:
                theString = "Card Value Scoring";
                break;

            default:
                theString = "";
                break;
            }

            return(theString);
        }
示例#3
0
        /// <summary>
        /// Get a string to display a scoring system value
        /// </summary>
        /// <param name="system"></param>
        /// <returns></returns>
        public static string ScoringSystemToString(ScoringSystems system )
        {
            string theString;

            switch (system)
            {
                case ScoringSystems.Basic:
                    theString = "Simple Scoring";
                    break;
                case ScoringSystems.CardValue:
                    theString = "Card Value Scoring";
                    break;
                default:
                    theString = "";
                    break;
            }

            return theString;
        }