示例#1
0
 void Start()
 {
     variable         = Variable.GetComponent <Variable_Controller>();
     score_controller = score.GetComponent <Score_Controller>();
     rigid            = GetComponent <Rigidbody2D>();
     anim             = GetComponent <Animator>();
 }
示例#2
0
 void Start()
 {
     cat_Controller   = Cat.GetComponent <Cat_Controller>();
     score_controller = Score.GetComponent <Score_Controller>();
     Variable         = GameObject.Find("Variable_Controller");
     variable         = Variable.GetComponent <Variable_Controller>();
 }
示例#3
0
 private void Awake()
 {
     if (_instance != null && _instance != this)
     {
         Destroy(gameObject);
     }
     else
     {
         _instance = this;
     }
 }
示例#4
0
 // Start is called before the first frame update
 void Start()
 {
     score = this;
 }