public void RemovePrerequisite(NodeRemoveEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] ScoreTableNode scoreTable, [JoinByScreen] SingleNode <DMBattleScpectatorScreenComponent> dmSpectatorScreen, [JoinByScreen] ScoreTableNode scoreTable2, [JoinByScoreTable] ICollection <ScoreTableRowNode> rows) { if (rows.Count <= 1) { scoreTable.visibilityPrerequisites.AddHidePrerequisite(this.HIDE_WHEN_EMPTY, false); } }
public void RemovePrerequisite(NodeRemoveEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] TeamScoreTableNode scoreTable, [JoinByScoreTable] ICollection <ScoreTableRowNode> rows) { if (rows.Count <= 1) { scoreTable.visibilityPrerequisites.AddHidePrerequisite(this.HIDE_WHEN_EMPTY, false); } }
public void AddPrerequisite(NodeAddedEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] ScoreTableNode scoreTable, [Context, JoinByScreen] SingleNode <DMBattleScpectatorScreenComponent> dmSpectatorScreen) { scoreTable.visibilityPrerequisites.RemoveHidePrerequisite(this.HIDE_WHEN_EMPTY, false); }
public void AddPrerequisite(NodeAddedEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] TeamScoreTableNode scoreTable) { scoreTable.visibilityPrerequisites.RemoveHidePrerequisite(this.HIDE_WHEN_EMPTY, false); }