public void RemovePrerequisite(NodeRemoveEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] ScoreTableNode scoreTable, [JoinByScreen] SingleNode <DMBattleScpectatorScreenComponent> dmSpectatorScreen, [JoinByScreen] ScoreTableNode scoreTable2, [JoinByScoreTable] ICollection <ScoreTableRowNode> rows)
 {
     if (rows.Count <= 1)
     {
         scoreTable.visibilityPrerequisites.AddHidePrerequisite(this.HIDE_WHEN_EMPTY, false);
     }
 }
 public void RemovePrerequisite(NodeRemoveEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] TeamScoreTableNode scoreTable, [JoinByScoreTable] ICollection <ScoreTableRowNode> rows)
 {
     if (rows.Count <= 1)
     {
         scoreTable.visibilityPrerequisites.AddHidePrerequisite(this.HIDE_WHEN_EMPTY, false);
     }
 }
 public void AddPrerequisite(NodeAddedEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] ScoreTableNode scoreTable, [Context, JoinByScreen] SingleNode <DMBattleScpectatorScreenComponent> dmSpectatorScreen)
 {
     scoreTable.visibilityPrerequisites.RemoveHidePrerequisite(this.HIDE_WHEN_EMPTY, false);
 }
 public void AddPrerequisite(NodeAddedEvent e, [Combine] ScoreTableRowNode scoreTableRow, [JoinByScoreTable] TeamScoreTableNode scoreTable)
 {
     scoreTable.visibilityPrerequisites.RemoveHidePrerequisite(this.HIDE_WHEN_EMPTY, false);
 }