public void OnTriggerEnter2D(Collider2D coll) { AudioSource audio = GetComponent <AudioSource>(); if (coll.gameObject.tag == lixeira.gameObject.tag) { scoreManager.AddGameScore(10); audio.clip = sndMatch; audio.Play(); if (scoreManager.GetGameScore() >= bonusManager.GetScoreBonusTarget()) { timeManager.AddGameTime(); bonusManager.AddScoreBonusTarget(); audio.clip = sndBonus; audio.Play(); } } else { timeManager.LossGameTime(5); audio.clip = sndError; audio.Play(); } scoreManager.SetGameScoreText(); Destroy(coll.gameObject); }