private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Fruit")) { Destroy(other.gameObject); scoreKeeper.AdjustScore(pointsPerMiss); } }
void Update() { if (Input.GetMouseButtonDown(0)) { RaycastHit hit; if (Physics.Raycast(transform.position, transform.forward, out hit, shootDistance)) { if (hit.transform.CompareTag("Fruit")) { Destroy(hit.transform.gameObject); scoreKeeper.AdjustScore(pointsPerHit); } } } }