protected void _OnGameWin( ) { _Clear(); Debug.LogFormat("Win: {0}. Score: {1}", GlobalDataHolder.player.playerName, GlobalDataHolder.player_score); ScoreHolder.AddElement(GlobalDataHolder.player.playerName, GlobalDataHolder.score_from_everything); ScenesManager.LoadDialog(); }
protected IEnumerator IELoadNextScene() { yield return(new WaitForEndOfFrame()); if (ScenesManager.IsLastLevel() && GlobalDataHolder.isVictory) { GlobalDataHolder.player.ui.ShowGameWin(); } else { _Clear(); if (GlobalDataHolder.isVictory && !ScenesManager.IsLastLevel()) { ScenesManager.LoadShop(); } if (!GlobalDataHolder.isVictory) { ScoreHolder.AddElement(GlobalDataHolder.player.playerName, GlobalDataHolder.player_score); ScenesManager.LoadMenu(); } } }