private void Awake() { if (Instance == null || Instance.Equals(null)) { Instance = this; } else { Destroy(gameObject); } addScoreToPlayerOne(0); addScoreToPlayerTwo(0); }
private void Awake() { if (Instance == null || Instance.Equals(null)) { Instance = this; } else { Destroy(gameObject); } addScoreToPlayerOne(0); addScoreToPlayerTwo(0); }