private void Start() { if (ScoreGameManager.GetMatchScore() != 0) { //scoreText.gameObject.SetActive(true); scoreText.text = "Last Try: " + ScoreGameManager.GetMatchScore().ToString("0"); } else { scoreText.gameObject.SetActive(false); } if (ScoreGameManager.GetHighScore() != 0) { //scoreText.gameObject.SetActive(true); highScoreText.text = "Highscore: " + ScoreGameManager.GetHighScore().ToString("0"); } else { highScoreText.gameObject.SetActive(false); } }