// Use this for initialization
 void Awake()
 {
     s         = this;
     sbManager = GameObject.FindObjectOfType <ScoreBoardManager_LEGACY> ();
 }
 // Use this for initialization
 void Awake()
 {
     s            = this;
     parentDragon = GameObject.Find("ParentDragon");
     //scoreBoards = new GameObject[5];
 }