示例#1
0
    void Update()
    {
        //Zmiana scorcepanel
        scorceTxt.text = scorceTxtGO.text = scorceTxtPause.text = Scorce.ToString();
        powerTxt.text  = Power.ToString();

        if (Scorce > PlayerPrefs.GetInt("bestScorce"))
        {
            PlayerPrefs.SetInt("bestScorce", Scorce);
            bestTxt.text = bestTxtGO.text = bestTxtPause.text = scorceTxt.text;
        }

        timer += Time.deltaTime;

        //animacja tappanel
        if (timer >= 0.8f && tapped == false)
        {
            if (iTap % 2 == 0)
            {
                tapToBeFaster.GetComponent <Image>().sprite = tap2;
                iTap++;
            }
            else if (iTap % 2 == 1)
            {
                tapToBeFaster.GetComponent <Image>().sprite = tap1;
                iTap++;
            }
            timer = 0;
        }
        //usnunięcie tap panel
        if (tapped == false && Input.touchCount > 0 && timer >= 0.2f)
        {
            tapped = true;
            tapPanel.SetActive(false);
        }
        //klawisze na smartfonie
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            if (Pause.Instance.deathPanel.active)
            {
                UnityEngine.SceneManagement.SceneManager.LoadScene("Game");
            }
            else if (Pause.Instance.PausePanel.active)
            {
                Pause.Instance.ContinueGame();
            }
            else if (!Pause.Instance.PausePanel.active)
            {
                Pause.Instance.PauseGame();
            }
        }
    }
示例#2
0
        public List <Scorce> LayDanhSachDiem_List(string maLop, int maMon)
        {
            List <Scorce> list = new List <Scorce>();
            DataTable     dt   = LayDanhSachDiem(maLop, maMon);

            if (dt.Rows.Count > 0)
            {
                foreach (DataRow row in dt.Rows)
                {
                    Scorce scorce = new Scorce();
                    scorce.MaHS           = row[0].ToString();
                    scorce.TenHS          = row[1].ToString();
                    scorce.TenMon         = row[2].ToString();
                    scorce.Diem_TB_ky1_cu = float.Parse(row[3].ToString());
                    scorce.Diem_TB_ky2_cu = float.Parse(row[4].ToString());
                    scorce.MaLop          = row[5].ToString();
                    scorce.MaMon          = int.Parse(row[6].ToString());
                    list.Add(scorce);
                }
            }
            return(list);
        }