示例#1
0
    public override void OnLevelWasLoaded(int level)
    {
        base.OnLevelWasLoaded(level);
        if (level == SceneManager.Instance.GetLevel("ScheduleScene"))
        {
            progressing = false;
            GameObject obj = Instantiate <GameObject>(preOneToTwelve);
            obj.transform.parent        = UIManager.Instance.Canvas.transform;
            obj.transform.localScale    = Vector3.one;
            obj.transform.localPosition = new Vector2(-320, 0);
            oneToTwelve = obj.GetComponent <SlotCollector>();

            obj = Instantiate <GameObject>(preThirteenToTwentyFour);
            obj.transform.parent        = UIManager.Instance.Canvas.transform;
            obj.transform.localScale    = Vector3.one;
            obj.transform.localPosition = new Vector2(320, 0);
            thirteenToTwentyFour        = obj.GetComponent <SlotCollector>();
            thirteenToTwentyFour.Start();
            thirteenToTwentyFour.SetImagesEnable(false);

            curPlace = 1;

            MakeSteakerBook();
            TutorialManager.Instance.TryTutorial("33");
        }
        else if (level == SceneManager.Instance.GetLevel("GameScene"))
        {
        }
        else
        {
            progressing   = false;
            schedulePopup = null;
        }
    }
示例#2
0
    public void OpenSchedulePopup()
    {
        GameObject obj = Instantiate(preSchedulePopup);

        obj.transform.parent        = UIManager.Instance.Canvas.transform;
        obj.transform.localPosition = new Vector2(-150, -20);
        obj.transform.localScale    = Vector3.one;

        schedulePopup = obj.GetComponent <SchedulePopup>();
    }
示例#3
0
 public void CloseSchedulePopup()
 {
     Destroy(schedulePopup.gameObject);
     schedulePopup = null;
 }