/// <summary>
 /// Scene selection from the list added to the BuildSettings
 /// </summary>
 /// <param name="enableOnly">Show only active</param>
 public SceneNameAttribute(bool enableOnly = true)
 {
     if (enableOnly)
     {
         SelectType = SceneSelectType.EnabledOnly;
     }
     else
     {
         SelectType = SceneSelectType.ActiveOnly;
     }
 }
 public SceneNameAttribute(SceneSelectType selectType)
 {
     SelectType = selectType;
 }